ability_mods: cha_mod: 0 con_mod: 4 dex_mod: 2 int_mod: 1 str_mod: 5 wis_mod: 2 ac: 22 ac_special: null automatic_abilities: null description: Evil dwarves who die having failed to live up to the exacting standards of the duergar god Droskar are sometimes forced to return to the material world as undead abominations known as forge-spurned. divine_spells: null hp: 75 immunities: - death effects - disease - fire - paralyzed - poison - unconscious innate_spells: null items: null languages: - Common - Dwarven - Undercommon level: 5 melee: - action_cost: One Action damage: formula: 2d8+5 plus 1d6 fire type: slashing name: soul chain to_hit: 15 traits: - disarm - trip - action_cost: One Action damage: formula: 1d8+7 type: bludgeoning name: warhammer to_hit: 14 traits: - shove name: Forge-Spurned perception: 11 proactive_abilities: - action_cost: Two Actions description: The forge-spurned breathes a cloud of stinging soot, ash, and glowing embers. This can affect either a 30-foot cone or a 20-foot burst centered on the forge-spurned and persists for 1d4 rounds. Each creature that moves into or starts their turn in the area takes 6d6 fire damage, with a DC 21 basic Reflex save. A creature that fails its save is also blinded for 1 minute. Creatures within the cloud are concealed, though not from the forge-spurned. The forge-spurned can't use Forge Breath again until it has used Inflate Bellows. name: Forge Breath traits: - divine - evocation - fire - action_cost: Two Actions description: The forge-spurned draws a massive breath to refill its emptied lungs, enabling it to use Forge Breath again. name: Inflate Bellows traits: null - description: If a creature is slain by an attack from the *soul chain* and the forge-spurned is able to retain the creature's corpse, it can bind the creature's soul into the *soul chain* (as *bind soul*) with a day of work at a forge and a successful DC 20 Crafting check. An individual whose soul is bound in this way can't be resurrected unless the soul chain is destroyed (Hardness 5, HP 20, BT 10). name: Soul Chain traits: - divine - fire - necromancy ranged: null resistances: null saves: fort: 15 ref: 9 will: 11 saves_special: fort: null ref: null will: null senses: - darkvision skills: Athletics: 14 Crafting: 14 skills_special: null speed: - amount: 20 type: Land spell_attack_to_hit: null spell_dc: null traits: - Uncommon - NE - Medium - Fire - Undead type: Creature