ability_mods: cha_mod: 1 con_mod: 4 dex_mod: 2 int_mod: -1 str_mod: 6 wis_mod: 3 ac: 25 ac_special: null automatic_abilities: - description: Snow doesn't impair a frost drake's vision; it ignores concealment from snowfall. name: Snow Vision traits: null description: Frost drakes pose an immense danger in the frozen reaches they call home, where they roam far and wide to hunt for prey such as caribou, wolves, small bears, and tundra-dwelling people. Related as they are to white dragons, these drakes share many habits and facets of their disposition with their draconic cousins. Indeed, just as white dragons are among the most bestial and craven of dragonkind, frost drakes are among the most depraved and openly malicious of the drakes. They are also especially insolent, and are less likely to back down from a flight compared to other drakes. Many frost drakes have met their ends trying to enact cruelties beyond their means, such as singly taking on an entire castle or well-fortified township. Although a frost drake can wreak much destruction on its own, tales of village-dwelling northerners banding together to defend their homes from these rogue menaces are fairly common. divine_spells: null hp: 115 immunities: - old - paralyzed - unconscious innate_spells: null items: null languages: - Draconic level: 7 melee: - action_cost: One Action damage: formula: 2d12+8 plus 1d6 cold type: piercing name: Fangs to_hit: 17 traits: null - action_cost: One Action damage: formula: 2d10+8 type: bludgeoning name: Tail to_hit: 17 traits: - reach 10 feet name: Frost Drake perception: 14 proactive_abilities: - action_cost: Two Actions description: The frost drake makes two Fangs Strikes and one Tail Strike in any order. name: Draconic Frenzy traits: null - action_cost: Two Actions description: The frost drake spits a ball of liquid up to 60 feet that explodes into a 20-foot *burst* cloud of freezing mist. Those in the burst take 8d6 cold damage (DC 25 basic Reflex save). The mist cakes all surfaces in the area with a sheet of slippery ice that turns the area into *difficult terrain* for 2d4 rounds. It can't use Freezing Mist Breath again for 1d6 rounds. name: Freezing Mist Breath traits: - arcane - cold - evocation - description: from ice and snow and doesn't risk falling when crossing ice. name: Ice Climb traits: null - action_cost: One Action description: The frost drake moves up to twice its Speed. It can do this three times per day. name: Speed Surge traits: - move ranged: null resistances: null saves: fort: 17 ref: 15 will: 14 saves_special: fort: null ref: null will: null senses: - darkvision - scent (imprecise) 30 feet - snow vision skills: Acrobatics: 15 Athletics: 17 Intimidation: 14 Stealth: 15 skills_special: null speed: - amount: 20 type: Land - amount: 50 type: Fly - amount: 20 type: Burrow (snow only) spell_attack_to_hit: null spell_dc: null traits: - CE - Large - Cold - Dragon type: Creature