ability_mods: cha_mod: 0 con_mod: 5 dex_mod: 0 int_mod: 0 str_mod: 6 wis_mod: 2 ac: 29 ac_special: null automatic_abilities: null description: Frost giants are remorseless marauders who pillage and plunder from those who dare to live near them in desolate, frigid lands. Their clans range from extremely territorial hunters who claim an expanse of tundra and defend it at all costs to nomadic hordes that roam icy slopes in search of settlements to conquer. Frost giant clans are ruled by those who exhibit the greatest ferocity and prowess in battle—massive brutes who proclaim themselves jarl and demand absolute obedience from their followers. If at any time a frost giant wishes to be a jarl, all they must do is issue a challenge to the current jarl and face off in mortal combat, after which the reigning champion continues leading the clan or the victorious challenger assumes control. divine_spells: null hp: 150 immunities: - cold innate_spells: null items: null languages: - Common - Jotun level: 9 melee: - action_cost: One Action damage: formula: 2d12+12 type: slashing name: greataxe to_hit: 21 traits: - magical - reach 10 feet - sweep - action_cost: One Action damage: formula: 2d8+12 type: bludgeoning name: fist to_hit: 21 traits: - agile - reach 10 feet name: Frost Giant perception: 17 proactive_abilities: - action_cost: One Action description: The frost giant breathes out a 15-foot cone of freezing moisture that quickly condenses into ice, dealing 4d6 cold damage. Each creature in the cone must attempt a DC 28 basic Reflex save. A creature that fails its save is also immobilized and takes 2d6 cold damage at the end of each of its turns until it gets free (Escape DC 28). The giant can't use Chill Breath again for 1d4 rounds. name: Chill Breath traits: - cold - evocation - primal - description: checks to keep from falling on slippery ice. name: Ice Stride traits: null - action_cost: One Action description: '' name: Throw Rock traits: null - action_cost: One Action description: The frost giant makes a single greataxe Strike and compares the attack roll result to the ACs of up to two foes within its reach. This counts as two attacks for the frost giant's multiple attack penalty. name: Wide Swing traits: null ranged: - action_cost: One Action damage: formula: 2d10+9 type: bludgeoning name: rock to_hit: 21 traits: - brutal - range increment 120 feet resistances: null saves: fort: 23 ref: 16 will: 16 saves_special: fort: null ref: null will: null senses: - low-light vision skills: Athletics: 23 Crafting: 18 Intimidation: 18 Stealth: 17 skills_special: null speed: - amount: 30 type: Land - amount: null type: Ice Stride spell_attack_to_hit: null spell_dc: null traits: - CE - Large - Cold - Giant - Humanoid type: Creature