ability_mods: cha_mod: -2 con_mod: 3 dex_mod: 2 int_mod: -2 str_mod: 3 wis_mod: 2 ac: 21 ac_special: null automatic_abilities: null description: Gargoyles are monstrous hunters made of elemental stone. They use their resemblance to decorative statues to hide in plain sight in cities during the day and descend upon unlucky pedestrians at night. Their most common form is that of a horned humanoid with bat-like wings, but individual gargoyles show a great deal of variation, with some appearing more or less humanoid and others resembling no known creature. A gargoyle's features are not flxed; city-dwelling gargoyles who remain in the same locale long enough slowly morph, day by day, to match the style of the local architecture. These patient monsters can stay disguised for long stretches of time as they patiently await an opportunity to strike. divine_spells: null hp: 40 immunities: null innate_spells: null items: null languages: - Common - Terran level: 4 melee: - action_cost: One Action damage: formula: 2d8+3 type: piercing name: jaws to_hit: 13 traits: null - action_cost: One Action damage: formula: 2d6+3 type: slashing name: claw to_hit: 13 traits: - agile name: Gargoyle perception: 10 proactive_abilities: - action_cost: One Action description: Until the next time it acts, the gargoyle appears to be a statue. It has an automatic result of 32 on Deception checks and DCs to pass as a statue. name: Statue traits: - concentrate ranged: null resistances: - amount: 5 type: physical (except adamantine) saves: fort: 13 ref: 10 will: 10 saves_special: fort: null ref: null will: null senses: - darkvision skills: Acrobatics: 10 Athletics: 9 Stealth: 12 skills_special: null speed: - amount: 25 type: Land - amount: 40 type: Fly spell_attack_to_hit: null spell_dc: null traits: - CE - Medium - Beast - Earth type: Creature