ability_mods: cha_mod: 3 con_mod: 2 dex_mod: 4 int_mod: 1 str_mod: 3 wis_mod: 2 ac: 18 ac_special: null automatic_abilities: null description: Ghasts—feral, foul-smelling, and constantly hungry—are the more powerful kin of ghouls. They are relentless in the pursuit of their prey. divine_spells: null hp: 30 immunities: - death effects - disease - paralyzed - poison - unconscious innate_spells: null items: null languages: - Common - Necril level: 2 melee: - action_cost: One Action damage: formula: 1d6+5 plus ghast fever and paralysis type: piercing name: jaws to_hit: 11 traits: - finesse - action_cost: One Action damage: formula: 1d4+5 plus paralysis type: slashing name: claw to_hit: 11 traits: - agile - finesse name: Ghast perception: 8 proactive_abilities: - action_cost: One Action description: '**Requirements** The ghast is adjacent to the corpse of a creature that died within the last hour. **Effect** The ghast devours a chunk of the corpse and regains 3d6 Hit Points. It can regain Hit Points from any given corpse only once.' name: Consume Flesh traits: - manipulate - description: '**Saving Throw** Fortitude DC 16; **Stage 1** carrier with no ill effect (1 day); **Stage 2** 3d8 negative damage and regains half as many Hit Points from all healing (1 day); **Stage 3** as stage 2 (1 day); **Stage 4** 3d8 negative damage and gains no benefit from healing (1 day); **Stage 5** as stage 4 (1 day); **Stage 6** dead, and rises as a ghast the next midnight' name: Ghast Fever traits: - disease - description: Any living creature (including elves) hit by a ghast's attack must succeed at a DC 16 Fortitude save or become paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save. name: Paralysis traits: - incapacitation - occult - necromancy - action_cost: One Action description: The ghast jumps up to half its Speed. This movement doesn't trigger reactions. name: Swift Leap traits: - move ranged: null resistances: null saves: fort: 6 ref: 10 will: 8 saves_special: fort: null ref: null will: null senses: - darkvision skills: Acrobatics: 10 Athletics: 7 Stealth: 10 Survival: 8 skills_special: null speed: - amount: 30 type: Land - amount: 5 type: Burrow spell_attack_to_hit: null spell_dc: null traits: - CE - Medium - Ghoul - Undead type: Creature