ability_mods: cha_mod: -5 con_mod: 6 dex_mod: -1 int_mod: -5 str_mod: 6 wis_mod: 0 ac: 26 ac_special: null automatic_abilities: null description: As with any humanoid animated statues of Medium size, giant animated statues are used to guard locations of importance, but their increased size and power make them most useful in large vaults, spacious chambers, or outdoor locations. Animated objects of this strength and size are ideal for tasks and responsibilities usually performed by golems, and more powerful animated objects are thus all but unheard of. divine_spells: null hp: 100 immunities: - bleed - death effects - disease - doomed - drained - fatigued - healing - mental - necromancy - nonlethal attacks - paralyzed - poison - sickened - unconscious innate_spells: null items: null languages: null level: 7 melee: - action_cost: One Action damage: formula: 2d12+6 plus Grab type: bludgeoning name: stone fist to_hit: 19 traits: - magical name: Giant Animated Statue perception: 13 proactive_abilities: - description: The statue carries a wide brazier full of hot coals. To make flaming coal Strikes or use Burn Alive, the statue must have the brazier held in one hand or otherwise have it within reach. Instead of targeting the statue with an attack, a creature can target the brazier directly. The brazier has the same AC and saves as the statue. Dealing 15 cold damage to the brazier or dousing it with at least 2 gallons of water extinguishes the coals. This prevents the statue from using Burn Alive and causes its ranged attacks to no longer deal 2d8 fire damage. name: Brazier traits: null - action_cost: One Action description: The statue grinds a creature it has grabbed into the red-hot coals of its brazier. The target takes 3d8 fire damage and 1d8 persistent fire damage. name: Burn Alive traits: - fire ranged: - action_cost: One Action damage: formula: 2d6+6 and 2d8 fire type: bludgeoning name: flaming coal to_hit: 12 traits: - fire - magical - range increment 80 feet resistances: null saves: fort: 17 ref: 10 will: 9 saves_special: fort: null ref: null will: null senses: - darkvision skills: Athletics: 17 skills_special: null speed: - amount: 30 type: Land spell_attack_to_hit: null spell_dc: null traits: - N - Huge - Construct - Earth - Mindless type: Creature