ability_mods: cha_mod: -2 con_mod: 3 dex_mod: 2 int_mod: -4 str_mod: 4 wis_mod: 3 ac: 18 ac_special: null automatic_abilities: - description: A bat can use its hearing as a precise sense at the listed range. name: Echolocation traits: null description: While big bats are certainly not uncommon in dark caves and abandoned ruins and may instill fear in squeamish spelunkers, the so-called giant bat is a true monster, weighing well over 100 pounds and having a wingspan of nearly 15 feet. It primarily eats fruit and bugs, but can be incited to violence through fear or hunger. Giant bat attacks can quickly give rise to rumors of more dangerous monsters—many mistake these massive animals for some sort of demon or vampiric monster. But like other bats, giant bats are simply social and intelligent mammals. They are sometimes used as mounts by smaller humanoids, commonly those who hail from or dwell in mountainous or underground regions. divine_spells: null hp: 30 immunities: null innate_spells: null items: null languages: null level: 2 melee: - action_cost: One Action damage: formula: 1d10+4 type: slashing name: fangs to_hit: 10 traits: null - action_cost: One Action damage: formula: 1d6+4 type: piercing name: wing to_hit: 10 traits: - agile name: Giant Bat perception: 11 proactive_abilities: [] ranged: null resistances: null saves: fort: 9 ref: 8 will: 7 saves_special: fort: null ref: null will: null senses: - echolocation (precise) 40 feet - low-light vision skills: Acrobatics: 8 Athletics: 8 Stealth: 8 skills_special: null speed: - amount: 15 type: Land - amount: 30 type: Fly spell_attack_to_hit: null spell_dc: null traits: - N - Large - Animal type: Creature