ability_mods: cha_mod: -2 con_mod: 3 dex_mod: 4 int_mod: -4 str_mod: 3 wis_mod: 1 ac: 19 ac_special: null automatic_abilities: null description: The giant viper's fangs are a frightening sight, with injection tubes as long as daggers. The sheer amount of venom injected by a giant viper can cause severe blood clotting and leave a victim utterly drained of vitality. divine_spells: null hp: 26 immunities: null innate_spells: null items: null languages: null level: 2 melee: - action_cost: One Action damage: formula: 1d8+3 plus giant viper venom type: piercing name: fangs to_hit: 11 traits: - finesse name: Giant Viper perception: 7 proactive_abilities: - action_cost: One Action description: The giant viper uses an action to coil itself, increasing its reach with its fangs from 5 to 10 feet. After the giant viper Strikes with its fangs, it becomes uncoiled. name: Coil traits: null - description: '**Saving Throw** DC 17 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 1d6 poison (1 round); **Stage 2** 1d6 poison and drained 1.' name: Giant Viper Venom traits: - poison ranged: null resistances: null saves: fort: 8 ref: 11 will: 6 saves_special: fort: null ref: null will: null senses: - low-light vision - scent (imprecise) 30 feet skills: Acrobatics: 9 Athletics: 8 Stealth: 8 Survival: 6 skills_special: null speed: - amount: 20 type: Land - amount: 20 type: Swim - amount: 20 type: Climb spell_attack_to_hit: null spell_dc: null traits: - N - Medium - Animal type: Creature