ability_mods: cha_mod: 4 con_mod: 3 dex_mod: 3 int_mod: 2 str_mod: 5 wis_mod: 2 ac: 21 ac_special: null automatic_abilities: - description: A green hag adds *entangle*, *outcast's curse*, and *wall of thorns* to her coven's spells. name: Coven traits: null description: Green hags hate beauty and purity, so they use disguises and treachery to lure and murder innocents, corrupt the pure of heart, and shatter the minds and morals of their victims. Green hags create imaginative schemes to utterly ruin anyone who crosses them, as well as good or righteous folk whose very existence insults the hag's twisted sensibilities. The complicated scandals perpetuated by green hags involve impersonation, mistaken identity, the seduction and betrayal of loved ones, or all these things in combination. divine_spells: null hp: 70 immunities: null innate_spells: - frequency: at will level: 2 name: invisibility - frequency: at will level: 2 name: tree shape - frequency: constant level: 5 name: tongues - frequency: constant level: 5 name: water breathing - frequency: constant level: 5 name: pass without trace - frequency: constant level: 2 name: water breathing - frequency: constant level: 2 name: pass without trace - frequency: constant level: 1 name: pass without trace items: null languages: - Aklo - Common - Jotun level: 4 melee: - action_cost: One Action damage: formula: 1d10+5 plus enfeebling humors type: slashing name: claw to_hit: 14 traits: - agile - magical name: Green Hag perception: 10 proactive_abilities: - action_cost: One Action description: The green hag touches a creature that doesn't realize the hag is an enemy. The betrayed creature is affected by the hag's enfeebling humors and takes a –4 circumstance penalty to their saving throw against that effect. name: Betraying Touch traits: null - action_cost: One Action description: The green hag can take on the appearance of any Medium humanoid woman. This doesn't change her Speed or her attack and damage bonuses with her Strikes, but might change the damage type her Strikes deal (typically to bludgeoning). name: Change Shape traits: - concentrate - occult - polymorph - transmutation - description: A creature damaged by a hag's claw must succeed at a DC 20 Fortitude save or be enfeebled 1 for 1 day. On a critical failure, or if it gets hit again and fails its save a second time, it's enfeebled 2 for 1 day. name: Enfeebling Humors traits: - necromancy - occult - action_cost: Two Actions description: The green hag exhales a miasma of green vapors. Each living creature in a 15-foot cone is affected by her enfeebling humors (attempting a save as normal). She can't use Exhale Miasma again for 1d4 rounds. name: Exhale Miasma traits: - necromancy - occult ranged: null resistances: null saves: fort: 11 ref: 11 will: 12 saves_special: fort: null ref: null will: +1 status to all saves vs. magic senses: - darkvision skills: Acrobatics: 9 Athletics: 11 Deception: 10 Nature: 8 Occultism: 8 Stealth: 9 skills_special: null speed: - amount: 25 type: Land - amount: 25 type: Swim spell_attack_to_hit: 14 spell_dc: 20 traits: - CE - Medium - Hag - Humanoid type: Creature