ability_mods: cha_mod: 8 con_mod: 8 dex_mod: 10 int_mod: 5 str_mod: 8 wis_mod: 7 ac: 47 ac_special: null automatic_abilities: - description: '' name: Death's Grace traits: null - description: The grim reaper automatically knows the Hit Points, conditions, afflictions, and emotions of all creatures it can see. name: Status Sight traits: null description: The Grim Reaper is the unflinching personification of death. Silent as the grave and as inevitable as time itself, this legendary being hunts down and finishes creatures that have evaded death for far too long. Sometimes the Grim Reaper comes without warning, while at others it comes to finish the work that other creatures could not. The Grim Reaper serves no god, fiend, or aeon. It is both despised and feared by psychopomps and celestials, but few—if any—dare to stand in its way. Like some eternal plague, it kills those who try to cure the multiverse of its presence. It stands alone and holds only its own council, and the pleading and reasoning of mortals and immortals alike fall on deaf ears once the Grim Reaper closes on its quarry. Its own reasoning is silent to mortal ears and inscrutable to the mortal mind, but no matter the reason, the result is unyielding and final. divine_spells: null hp: 320 immunities: - death effects - disease - paralyzed - poison - unconscious innate_spells: - frequency: x4 level: 10 name: finger of death - level: 7 name: plane shift - frequency: constant level: 6 name: true seeing - frequency: constant level: 6 name: haste - frequency: constant level: 6 name: see invisibility - frequency: constant level: 3 name: haste - frequency: constant level: 3 name: see invisibility - frequency: constant level: 2 name: see invisibility items: - scythe languages: - Common - Necril level: 21 melee: - action_cost: One Action damage: formula: 4d10+23 plus death strike and energy drain type: slashing name: keen scythe to_hit: 40 traits: - agile - deadly 3d10 - magical - reach 10 feet - trip name: Grim Reaper perception: 41 proactive_abilities: - description: A creature critically hit by any of the grim reaper's attacks or that critically fails against any of its spells must succeed at a DC 47 Fortitude save or die. name: Death Strike traits: - death - description: . name: Energy Drain traits: - to a maximum of doomed 3 - description: A creature killed by the grim reaper can't be brought back to life by any means short of divine intervention. name: Final Death traits: null - description: Any scythe gains the agile trait, can't be disarmed, and becomes a *+3 major striking keen scythe* while the grim reaper wields it. If the grim reaper Strikes a creature with a weakness to any specific type of damage, the scythe's damage counts as that type of damage, in addition to slashing. name: Infuse Weapon traits: - divine - evocation ranged: null resistances: - amount: 15 type: all damage saves: fort: 37 ref: 41 will: 38 saves_special: fort: null ref: null will: +1 status to all saves vs. magic senses: - darkvision - '*see invisibility*' - status sight - '*true seeing*' skills: Acrobatics: 43 Athletics: 38 Deception: 40 Intimidation: 43 Religion: 39 Society: 36 Stealth: 43 skills_special: null speed: - amount: 50 type: Land - amount: 75 type: Fly spell_attack_to_hit: 37 spell_dc: null traits: - Unique - NE - Medium - Undead type: Creature