ability_mods: cha_mod: -1 con_mod: 8 dex_mod: 2 int_mod: -4 str_mod: 10 wis_mod: 0 ac: 43 ac_special: null automatic_abilities: null description: A guthallath is an enormous construct created long ago by some unknown empire, probably as a war machine. Nearly 100 feet tall, this massive stone statue typically resembles a stalwart warrior wearing only a loincloth and skullcap. Few have seen the entire body of a guthallath, though; most of the time such a relic is buried up to its neck, covered in moss and stranded in some forgotten place. Yet, every so often, one of these harbingers of destruction reactivates in response to some unknown stimulus or rallying call, and when this happens, woe be unto any who stand in its way. divine_spells: null hp: 325 immunities: - bleed - death effects - disease - doomed - drained - fatigued - healing - magic (see below) - necromancy - nonlethal attacks - paralyzed - poison - sickened - unconscious innate_spells: null items: null languages: null level: 19 melee: - action_cost: One Action damage: formula: 4d12+18 plus Improved Grab or Improved Push 20 feet type: bludgeoning name: fist to_hit: 38 traits: - deadly 3d12 - magical - reach 20 feet - action_cost: One Action damage: formula: 4d8+18 plus Improved Knockdown type: bludgeoning name: foot to_hit: 38 traits: - deadly 3d12 - magical - reach 20 feet name: Guthallath perception: 30 proactive_abilities: - action_cost: Two Actions description: . There is no additional effect on creatures in any area where the beams overlap. The guthallath can't use this ability again for 1d4 rounds. name: Annihilation Beams traits: - DC 41 Fortitude - action_cost: One Action description: The guthallath throws the creature into the air, 100 feet high and 50 feet away. If the flung creature lands on another creature, the creature it lands on takes the same amount of bludgeoning damage. The creature being landed on can attempt a DC 41 basic Reflex save. name: Deadly Throw traits: null - description: If a guthallath hits with an attack and rolls a natural 19 on the d20 roll, the attack is a critical hit. This has no effect if the 19 would be a failure. name: Powerful Blows traits: null - description: Huge or smaller, foot, DC 45 name: Trample traits: null ranged: null resistances: - amount: 15 type: physical (except adamantine) saves: fort: 38 ref: 32 will: 30 saves_special: fort: null ref: null will: null senses: - darkvision - '*true seeing*' skills: Acrobatics: 25 Athletics: 40 skills_special: null speed: - amount: 40 type: Land - amount: 50 type: Burrow spell_attack_to_hit: null spell_dc: null traits: - Rare - N - Gargantuan - Construct type: Creature