ability_mods: cha_mod: -2 con_mod: 2 dex_mod: 3 int_mod: -2 str_mod: 4 wis_mod: 2 ac: 19 ac_special: null automatic_abilities: null description: A hell hound's appearance dismisses any doubts as to its infernal origins—flesh the color of burning pitch, teeth as sharp as any fiend's pitchfork, and a shroud of ever-burning hell re are all trademark features. divine_spells: null hp: 40 immunities: - fire innate_spells: null items: null languages: - Infernal level: 3 melee: - action_cost: One Action damage: formula: 1d8+4 plus 1d6 evil and 1d6 fire type: piercing name: jaws to_hit: 13 traits: - magical name: Hell Hound perception: 9 proactive_abilities: - action_cost: One Action description: The hell hound breathes flames that deal 4d6 fire damage to all creatures in a 15-foot cone (DC 19 basic Reflex save). The hell hound can't use Breath Weapon again for 1d4 rounds. If the hell hound would take fire damage or be targeted by a fire effect, its Breath Weapon recharges. name: Breath Weapon traits: - divine - evocation - fire ranged: null resistances: null saves: fort: 9 ref: 10 will: 7 saves_special: fort: null ref: null will: null senses: - darkvision - scent (imprecise) 60 feet skills: Acrobatics: 8 Athletics: 9 Stealth: 8 Survival: 9 skills_special: null speed: - amount: 40 type: Land spell_attack_to_hit: null spell_dc: null traits: - LE - Medium - Beast - Fiend - Fire type: Creature