ability_mods: cha_mod: 1 con_mod: 1 dex_mod: 4 int_mod: 0 str_mod: 0 wis_mod: 3 ac: 18 ac_special: null automatic_abilities: null description: Most kobolds encountered outside of a well-defended warren or lair are kobold scouts, creatures trained for stalking and the hunt. divine_spells: null hp: 16 immunities: null innate_spells: null items: null languages: - Common - Draconic level: 1 melee: - action_cost: One Action damage: formula: 1d6 type: piercing name: shortsword to_hit: 9 traits: - agile - finesse - versatile S name: Kobold Scout perception: 8 proactive_abilities: - action_cost: One Action description: The kobold scout Strides up to its Speed plus 5 feet and gains a +2 circumstance bonus to AC against reactions triggered by this movement. It must end this movement in a space that's not adjacent to any enemy. name: Hurried Retreat traits: null - description: The kobold scout deals an extra 1d6 precision damage to flat-footed creatures. name: Sneak Attack traits: null ranged: - action_cost: One Action damage: formula: 1d8 type: piercing name: crossbow to_hit: 9 traits: - range increment 120 feet - reload 1 resistances: null saves: fort: 5 ref: 9 will: 6 saves_special: fort: null ref: null will: null senses: - darkvision skills: Acrobatics: 7 Crafting: 3 Nature: 6 Stealth: 7 Survival: 6 skills_special: null speed: - amount: 25 type: Land spell_attack_to_hit: null spell_dc: null traits: - LE - Small - Humanoid - Kobold type: Creature