ability_mods: cha_mod: -3 con_mod: 3 dex_mod: 0 int_mod: -5 str_mod: 2 wis_mod: 0 ac: 13 ac_special: null automatic_abilities: null description: These shapeless masses of quivering flesh are the least of devilkind. Pathetic creatures from Hell's first layer, lemures roam alongside damned and suffering souls. Pit fiends can combine the essence of a mob of lemures to concentrate their collective wickedness with a single form, granting it an infernal sentience and transforming it into a more powerful devil (see the pit fiend's Devil Shaping ability). divine_spells: null hp: 20 immunities: - fire - mental innate_spells: null items: null languages: null level: 0 melee: - action_cost: One Action damage: formula: 1d4+2 plus 1 evil type: slashing name: claw to_hit: 7 traits: - evil - magical name: Lemure perception: 0 proactive_abilities: - description: '' name: Subservience traits: null ranged: null resistances: - amount: 3 type: physical (except silver) - amount: 5 type: 'poison ' saves: fort: 10 ref: 5 will: 3 saves_special: fort: null ref: null will: null senses: - greater darkvision skills: Athletics: 5 skills_special: null speed: - amount: 20 type: Land spell_attack_to_hit: null spell_dc: null traits: - LE - Medium - Devil - Fiend - Mindless type: Creature