ability_mods: cha_mod: -2 con_mod: 5 dex_mod: 1 int_mod: -4 str_mod: 8 wis_mod: 1 ac: 29 ac_special: null automatic_abilities: null description: Found mostly in colder climates, mammoths are accustomed to dealing with desperate and dangerous predators, trampling and crushing their enemies while using their larger tusks to greater effect. Humanoids dwelling in harsh, frost-bound lands rely on the mammoth's strength to help them survive. divine_spells: null hp: 190 immunities: null innate_spells: null items: null languages: null level: 10 melee: - action_cost: One Action damage: formula: 3d8+12 type: piercing name: tusk to_hit: 22 traits: - reach 15 feet - action_cost: One Action name: trunk to_hit: 22 traits: - reach 15 feet - action_cost: One Action damage: formula: 2d10+12 type: bludgeoning name: foot to_hit: 22 traits: - reach 10 feet name: Mammoth perception: 18 proactive_abilities: - action_cost: One Action description: The mammoth makes two tusk Strikes, each against a different creature. This counts as one attack for the mammoth's multiple attack penalty, and the penalty doesn't increase until after both attacks. name: Dual Tusks traits: null - description: creature along with it. name: Grabbing Trunk traits: null - description: Large or smaller, foot, DC 28 name: Trample traits: null ranged: null resistances: null saves: fort: 21 ref: 15 will: 18 saves_special: fort: null ref: null will: +2 status to all saves vs. cold senses: - low-light vision - scent (imprecise) 30 feet skills: Athletics: 22 Survival: 19 skills_special: null speed: - amount: 45 type: Land spell_attack_to_hit: null spell_dc: null traits: - N - Huge - Animal type: Creature