ability_mods: cha_mod: -2 con_mod: 5 dex_mod: 2 int_mod: -4 str_mod: 8 wis_mod: 3 ac: 27 ac_special: null automatic_abilities: - description: The shark can smell blood in the water from up to 1 mile away. name: Blood Scent traits: null description: Prehistoric sharks of incredible size, strength, and ferocity, megalodons scour waters deep and shallow to sate their considerable hunger. The presence of a megalodon undeniably affects the local aquatic ecosystem. divine_spells: null hp: 180 immunities: null innate_spells: null items: null languages: null level: 9 melee: - action_cost: One Action damage: formula: 2d12+10 plus Improved Grab type: piercing name: jaws to_hit: 22 traits: - reach 10 feet - action_cost: One Action damage: formula: 2d8+10 plus Push 15 feet type: piercing name: tail to_hit: 22 traits: - agile - reach 15 feet name: Megalodon perception: 20 proactive_abilities: - action_cost: One Action description: The shark Swims up to its swim Speed, then Leaps vertically out of the water up to 25 feet high, making a Strike against a creature at any point during the jump (this lets it attack a creature within 35 feet of the water's surface or 40 feet with its tail). After the Strike, the shark splashes back down into the water. name: Breach traits: - attack - move - action_cost: One Action description: The creature the shark hit takes 2d12 slashing damage. name: Savage traits: null - action_cost: One Action description: Huge, 2d8+5 bludgeoning, Rupture 20 name: Swallow Whole traits: - attack ranged: null resistances: null saves: fort: 21 ref: 16 will: 17 saves_special: fort: null ref: null will: null senses: - blood scent - scent (imprecise) 100 feet skills: Athletics: 21 Stealth: 19 Survival: 16 skills_special: null speed: - amount: 80 type: Swim spell_attack_to_hit: null spell_dc: null traits: - Uncommon - N - Gargantuan - Animal - Aquatic type: Creature