ability_mods: cha_mod: 3 con_mod: 6 dex_mod: 4 int_mod: 4 str_mod: 5 wis_mod: 5 ac: 28 ac_special: null automatic_abilities: - description: A night hag adds *dominate*, *nightmare*, *scrying*, and *spellwrack* to her coven's spells. **Nightmare Rider** When a night hag rides a nightmare, the nightmare also gains the night hag's status bonus to saves against magic, and both the hag and rider benefit when the night hag uses her *heartstone's* *ethereal jaunt* innate spell. name: Coven traits: null - description: When a night hag rides a nightmare, the nightmare also gains the night hag's status bonus to saves against magic, and both the hag and rider benefit when the night hag uses her *heartstone's* *ethereal jaunt* innate spell. name: Nightmare Rider traits: null description: Night hags are thieves and merchants of mortal souls. These foul creatures collect souls in dark gems or crystalline jars to sell in fiendish markets, and are themselves empowered by potent magic jewels known as *heartstones*. They haunt the Ethereal Plane, where they prey upon mortals in their dreams, debilitating them with horrific nightmares as they rest. A night hag may find a particular target and haunt them continuously over the course of weeks, slowly and cruelly breaking down the victim's will and ability to resist, until their soul is forfeit. divine_spells: null hp: 170 immunities: - sleep innate_spells: - frequency: at will; from heartstone level: 9 name: bind soul - frequency: at will; from heartstone level: 9 name: ethereal jaunt - level: 8 name: dream council - frequency: x2, from heartstone level: 5 name: nightmare - frequency: x2, from heartstone level: 5 name: shadow blast - frequency: at will level: 3 name: dream message - frequency: at will level: 3 name: magic missile - frequency: at will level: 2 name: invisibility - frequency: at will level: 1 name: ray of enfeeblement - frequency: at will level: 1 name: sleep - frequency: constant level: 3 name: detect magic - frequency: constant level: 3 name: detect alignment - frequency: constant level: 2 name: detect alignment items: - heartstone languages: - Abyssal - Aklo - Celestial - Common - Infernal level: 9 melee: - action_cost: One Action damage: formula: 2d8+8 plus 1d6 evil and Abyssal plague type: piercing name: jaws to_hit: 20 traits: - magical - action_cost: One Action damage: formula: 2d10+8 plus 1d6 evil type: slashing name: claw to_hit: 20 traits: - agile - magical name: Night Hag perception: 18 proactive_abilities: - description: A creature can't recover from drained until abyssal plague is cured. **Saving Throw** DC 28 Fortitude; **Stage 1** Drained 1 (1 day); **Stage 2** Drained increases by 2 (1 day) name: Abyssal Plague traits: - disease - action_cost: One Action description: The night hag can take on the appearance of any Medium female humanoid. This doesn't change her Speed or her attack and damage bonuses with her Strikes, but might change the damage type her Strikes deal (typically to bludgeoning). name: Change Shape traits: - concentrate - occult - polymorph - transmutation - description: If a night hag is ethereal and hovering over a sleeping chaotic or evil creature, she can ride the victim's back until dawn. The creature endures tormenting dreams as the hag casts *nightmare* on it, and is exposed to abyssal plague. Any drained caused by dream haunting is cumulative. Only an ethereal being can confront the night hag and stop her dream haunting. name: Dream Haunting traits: - enchantment - occult - mental - description: to the night hag takes a –2 circumstance penalty to checks and DCs to defend against her spells. name: Spell Ambush traits: null ranged: null resistances: - amount: 10 type: mental saves: fort: 19 ref: 17 will: 18 saves_special: fort: null ref: null will: +2 status to all saves vs. magic, –2 to all saves if the night hag does not have her senses: - darkvision skills: Arcana: 18 Deception: 18 Diplomacy: 18 Intimidation: 14 Occultism: 20 Religion: 20 skills_special: null speed: - amount: 25 type: Land spell_attack_to_hit: null spell_dc: 28 traits: - NE - Medium - Fiend - Hag - Humanoid type: Creature