ability_mods: cha_mod: -2 con_mod: 6 dex_mod: 3 int_mod: -2 str_mod: 7 wis_mod: 2 ac: 31 ac_special: null automatic_abilities: - description: When it's not in danger, an ofalth can spend 1 minute settling into a 10-foot pile that looks like a heap of garbage. While doing so, the ofalth gains a +2 circumstance bonus to AC but can't use attack, manipulate, or move actions. A creature that enters the area of the garbage heap or interacts with it must attempt a save against the ofalth's putrid stench and wretched weeps disease. An ofalth can leave this form using a single action. name: Refuse Pile traits: null description: 'Found in castle dung heaps, city dumps, and sewers, ofalths are thought to be cousins of shamblers. But whereas shamblers are living heaps of soggy vegetation, ofalths are living heaps of matter from an altogether more unpleasant source: these monsters look like 9-foot-tall amalgamations of wet detritus, sewage, and rubbish with long tentacular arms and stout legs. It can be difficult to tell where an ofalth''s body ends and the foul contents of the cesspit they wallow within begins. They move through refuse heaps in search of organic material in their endless quest to sate their hunger.' divine_spells: null hp: 170 immunities: - disease - poison innate_spells: null items: null languages: - Common level: 10 melee: - action_cost: One Action damage: formula: 2d12+13 plus wretched weeps type: bludgeoning name: fist to_hit: 23 traits: - reach 10 feet name: Ofalth perception: 18 proactive_abilities: - description: '**Saving Throw** DC 26 Fortitude; **Stage 1** carrier with no ill effect (1 day); **Stage 2** 2d8 persistent bleed damage every hour and enfeebled 1 (1 day); **Stage 3** 2d8 persistent bleed damage every hour and enfeebled 2 (1 day)' name: Wretched Weeps traits: - disease ranged: - action_cost: One Action damage: formula: 2d10+7 plus wretched weeps type: bludgeoning name: fling offal to_hit: 19 traits: - range increment 30 feet resistances: null saves: fort: 22 ref: 17 will: 18 saves_special: fort: null ref: null will: null senses: - darkvision skills: Athletics: 23 Stealth: 19 skills_special: null speed: - amount: 30 type: Land spell_attack_to_hit: null spell_dc: null traits: - CE - Large - Aberration type: Creature