ability_mods: cha_mod: 0 con_mod: 3 dex_mod: 2 int_mod: -1 str_mod: 3 wis_mod: 1 ac: 15 ac_special: null automatic_abilities: null description: If orc armies are rarely well organized, this shortcoming can likely be traced to the furious and undisciplined rank-and-file brutes who make up the bulk of an orc warband. divine_spells: null hp: 15 immunities: null innate_spells: null items: null languages: - Orcish level: 0 melee: - action_cost: One Action damage: formula: 1d6+3 type: piercing name: orc knuckle dagger to_hit: 7 traits: - agile - disarm - action_cost: One Action damage: formula: 1d4+3 type: bludgeoning name: fist to_hit: 7 traits: - agile - nonlethal name: Orc Brute perception: 5 proactive_abilities: [] ranged: - action_cost: One Action damage: formula: 1d6+3 type: piercing name: javelin to_hit: 4 traits: - thrown 30 feet resistances: null saves: fort: 6 ref: 4 will: 2 saves_special: fort: null ref: null will: null senses: - darkvision skills: Athletics: 5 Intimidation: 2 skills_special: null speed: - amount: 25 type: Land spell_attack_to_hit: null spell_dc: null traits: - CE - Medium - Humanoid - Orc type: Creature