ability_mods: cha_mod: 4 con_mod: 4 dex_mod: 5 int_mod: 3 str_mod: 5 wis_mod: 2 ac: 28 ac_special: null automatic_abilities: null description: Perhaps more than any other devil, osyluths—also known as bone devils— embrace the torture and sadism for which Hell is so well known. They are exemplary inquisitors with an unwavering devotion to Hell's laws and hierarchy, and they seek out heresies among mortals and devilkind with equal vigor. These devils arise from the Styx-fed swamps of Stygia, Hell's fifth layer, from the stagnant energy of long-dead heresies. Left to their own devices, osyluths build massive, calcified hives in Stygia's remote corners and hunt the infernal swampland for lesser devils and petitioners. divine_spells: null hp: 146 immunities: - fire innate_spells: - level: 5 name: dimension door - level: 5 name: phantom pain - frequency: at will level: 4 name: dimension door - frequency: at will level: 4 name: dimensional anchor - frequency: at will level: 4 name: discern lies items: null languages: - Celestial - Draconic - Infernal level: 9 melee: - action_cost: One Action damage: formula: 2d10+11 type: piercing name: jaws to_hit: 20 traits: null - action_cost: One Action damage: formula: 2d6+11 type: slashing name: claw to_hit: 20 traits: - agile - reach 10 feet - action_cost: One Action damage: formula: 1d10+11 plus bone devil venom type: piercing name: stinger to_hit: 21 traits: - reach 15 feet name: Osyluth (Bone Devil) perception: 17 proactive_abilities: - description: '**Saving Throw** DC 25 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 2d6 poison damage, enfeebled 1 (1 round); **Stage 2** 3d6 poison damage and enfeebled 1 (1 round); **Stage 3** 3d6 poison damage, enfeebled 2, and the creature takes a –4 status penalty to Will saves against attempts to Coerce it (1 hour)' name: Bone Devil Venom traits: - poison - description: on itself using only 1 action. name: Quick Invisibility traits: null - description: condition with any of its Strikes. name: Sadistic Strike traits: null - action_cost: One Action description: . name: Tail Sweep traits: null ranged: - action_cost: One Action damage: formula: 2d6+8 type: piercing name: bone shard to_hit: 20 traits: - range increment 30 feet resistances: - amount: 10 type: physical (except silver) - amount: 10 type: 'poison ' saves: fort: 21 ref: 18 will: 15 saves_special: fort: null ref: null will: +1 status to all saves vs. magic senses: - greater darkvision skills: Arcana: 18 Deception: 19 Intimidation: 21 Religion: 15 Stealth: 20 skills_special: null speed: - amount: 35 type: Land - amount: 30 type: Fly spell_attack_to_hit: null spell_dc: null traits: - LE - Large - Devil - Fiend type: Creature