ability_mods: cha_mod: -2 con_mod: 3 dex_mod: -2 int_mod: -5 str_mod: 4 wis_mod: 0 ac: 13 ac_special: null automatic_abilities: - description: A zombie is permanently slowed 1 and can't use reactions. name: Slow traits: null description: Plague zombies are infested with hideous contagions. divine_spells: null hp: 50 immunities: - death effects - disease - mental - paralyzed - poison - unconscious innate_spells: null items: null languages: null level: 1 melee: - action_cost: One Action damage: formula: 1d8+4 plus Grab and zombie rot type: bludgeoning name: fist to_hit: 9 traits: null name: Plague Zombie perception: 3 proactive_abilities: - action_cost: One Action description: '**Requirement** The plague zombie has a creature grabbed or restrained. **Effect** The plague zombie makes a jaws unarmed melee Strike against the grabbed or restrained creature with an attack modifier of +9 that deals 1d12+4 piercing damage. A creature damaged by the jaws is exposed to zombie rot.' name: Jaws traits: - attack - description: An infected creature can't heal damage it takes from zombie rot until it has been cured of the disease. **Saving Throw** DC 18 Fortitude; **Stage 1** carrier with no ill effect (1 day); **Stage 2** 1d6 negative damage (1 day); **Stage 3** 1d6 negative damage (1 day); **Stage 4** 1d6 negative damage (1 day); **Stage 5** dead, rising as a plague zombie immediately name: Zombie Rot traits: - disease - necromancy ranged: null resistances: null saves: fort: 6 ref: 3 will: 4 saves_special: fort: null ref: null will: null senses: - darkvision skills: Athletics: 7 skills_special: null speed: - amount: 25 type: Land spell_attack_to_hit: null spell_dc: null traits: - NE - Medium - Mindless - Undead - Zombie type: Creature