ability_mods: cha_mod: 7 con_mod: 3 dex_mod: 5 int_mod: 1 str_mod: 4 wis_mod: 3 ac: 33 ac_special: null automatic_abilities: null description: Rusalkas are androgynous, river-dwelling fey who delight in manipulating the emotions of those unfortunate enough to fall into their grasp. divine_spells: null hp: 180 immunities: null innate_spells: - frequency: at will level: 5 name: control water - frequency: at will level: 5 name: summon elemental - frequency: at will level: 3 name: charm - frequency: at will level: 2 name: invisibility - frequency: at will level: 2 name: obscuring mist - frequency: constant level: 6 name: water walk items: null languages: - Common - Sylvan level: 12 melee: - action_cost: One Action damage: formula: 3d8+10 plus Improved Grab type: bludgeoning name: tresses to_hit: 24 traits: - agile - finesse - reach 15 feet name: Rusalka perception: 22 proactive_abilities: - action_cost: One Action description: The rusalka cries out a compelling invitation. Each non-fey creature within a 300-foot emanation must attempt a DC 27 Will save. The effect lasts for 1 round, but if the rusalka uses Beckoning Call again on subsequent rounds, the duration extends by 1 round for all affected creatures. Once a creature succeeds at any save against Beckoning Call, that creature is temporarily immune for 24 hours. **Success** The creature is unaffected. **Failure** The creature is fascinated and must spend each of its actions to move closer to the rusalka, while avoiding obvious dangers. If a beckoned creature is adjacent to the rusalka, it stays still and doesn't act. If attacked by the rusalka, the creature is freed from captivation at the end of the rusalka's turn. **Critical Failure** As failure, but if attacked by the rusalka, the creature can attempt a new save only at the start of its next turn, rather than being freed at the end of the rusalka's turn. name: Beckoning Call traits: - auditory - concentrate - enchantment - incapacitation - mental - primal - action_cost: One Action description: 2d8+10 bludgeoning, DC 32 name: Constrict traits: null - description: A rusalka can have up to eight creatures grabbed within their tresses at a time. name: Entangling Tresses traits: null - action_cost: Two Actions description: check and compares the result to each grabbed creature's Fortitude DC. The rusalka moves each creature they succeed against up to 10 feet and each creature they critically succeed against up to 20 feet. This movement must all be within reach of its tresses. name: Flowing Hair traits: null - action_cost: One Action description: The rusalka touches a creature within 5 feet using their hand, stirring up memories of regret and shame. The target must attempt a DC 35 Will save. **Critical Success** The target is unaffected. **Success** The target is sickened 1. **Failure** The creature is sickened 1 and stunned 1. **Critical Failure** The creature is sickened 1 and stunned 1, and it must use its first action on its next turn to Strike itself, automatically hitting. name: Shameful Touch traits: - emotion - enchantment - mental - primal ranged: null resistances: - amount: 10 type: fire saves: fort: 21 ref: 25 will: 21 saves_special: fort: null ref: null will: null senses: - low-light vision skills: Acrobatics: 21 Athletics: 22 Deception: 25 Diplomacy: 21 Nature: 21 Performance: 23 Stealth: 25 skills_special: null speed: - amount: 25 type: Land - amount: 50 type: Swim spell_attack_to_hit: null spell_dc: null traits: - NE - Medium - Aquatic - Fey type: Creature