ability_mods: cha_mod: -5 con_mod: 4 dex_mod: -5 int_mod: -5 str_mod: 2 wis_mod: 0 ac: 8 ac_special: null automatic_abilities: - description: A sewer ooze can sense nearby motion through vibration and air movement. name: Motion Sense traits: null description: These amorphous masses of sewage and other detritus make their way through filthy culverts beneath cities large and small. divine_spells: null hp: 40 immunities: - acid - critical hits - mental - precision - unconscious - visual innate_spells: null items: null languages: null level: 1 melee: - action_cost: One Action damage: formula: 1d6+1 plus 1d4 acid type: bludgeoning name: pseudopod to_hit: 9 traits: null name: Sewer Ooze perception: 3 proactive_abilities: - action_cost: One Action description: . A creature can spend and Interact action to clean someone off, decreasing the Speed penalty by 5 feet with each action. name: Filth Wave traits: - on a critical failure - the creature also falls prone ranged: null resistances: null saves: fort: 9 ref: 1 will: 3 saves_special: fort: null ref: null will: null senses: - motion sense 60 feet - no vision skills: Stealth: 1 skills_special: null speed: - amount: 10 type: Land spell_attack_to_hit: null spell_dc: null traits: - N - Medium - Mindless - Ooze type: Creature