ability_mods: cha_mod: 3 con_mod: 5 dex_mod: 2 int_mod: 0 str_mod: 8 wis_mod: 1 ac: 33 ac_special: null automatic_abilities: null description: Shadow giants are natives of the Plane of Shadow, where they have dwelled in perpetual twilight for millennia. Their cultures vary greatly depending on whether the giants reside in their land of origin or have relocated to the Material Plane. On the Plane of Shadow, they live in familial groups and uphold a nomadic way of life as they roam across vast ancestral lands between forests of shadow and misty chasms. These hunter-gatherers pass their lore down through oral histories, conduct pilgrimages to unholy ziggurats of black stone, and bathe in the blood of their long-standing foes, including rival shadow giant tribes and velstracs intent on enslaving their kind. On the Material Plane, conversely, they are typically secretive and isolationist, keeping apart from other peoples. divine_spells: null hp: 275 immunities: null innate_spells: null items: null languages: - Jotun - Shadowtongue level: 13 melee: - action_cost: One Action damage: formula: 3d8+18 plus pall of shadow type: slashing name: spiked chain to_hit: 27 traits: - disarm - reach 10 feet - trip - action_cost: One Action damage: formula: 3d8+18 plus pall of shadow type: bludgeoning name: fist to_hit: 27 traits: - agile - nonlethal - reach 10 feet name: Shadow Giant perception: 20 proactive_abilities: - description: When a shadow giant hits with a melee attack, the target must succeed at a DC 30 Fortitude save or become drained 1 and take a –1 status penalty to Perception checks involving sight as long as they remain drained. On a critical failure, this condition doesn't heal naturally and can be removed only with magic. name: Pall of Shadow traits: - divine - necromancy - action_cost: One Action description: The shadow giant gains the effect of the *blur* spell for 1 minute or until it is exposed to direct sunlight, whichever comes first. name: Shadowcloak traits: - divine - illusion - action_cost: One Action description: '' name: Throw Rock traits: null ranged: - action_cost: One Action damage: formula: 2d8+18 type: bludgeoning name: rock to_hit: 27 traits: - brutal - range increment 120 feet resistances: null saves: fort: 25 ref: 20 will: 23 saves_special: fort: null ref: null will: null senses: - darkvision skills: Athletics: 27 Intimidation: 24 Stealth: 21 skills_special: null speed: - amount: 35 type: Land spell_attack_to_hit: null spell_dc: null traits: - LE - Large - Giant - Humanoid type: Creature