ability_mods: cha_mod: 1 con_mod: 9 dex_mod: 6 int_mod: -3 str_mod: 10 wis_mod: 6 ac: 39 ac_special: null automatic_abilities: null description: Although even raving fanatics and doom-saying prophets desperately claim the monstrous shoggoth is nothing more than a drug-induced vision or a thankfully unreal nightmare, the truth is altogether more dire. Shoggoths exist, yet they tend keep to the deepest of ocean trenches or the most remote of caverns and ruins, emerging to spread chaos and destruction in their slimy wakes. divine_spells: null hp: 275 immunities: - blinded - controlled - critical hits - deafened - precision - sleep innate_spells: null items: null languages: - Aklo level: 18 melee: - action_cost: One Action damage: formula: 4d10+18 plus Grab type: bludgeoning name: pseudopod to_hit: 35 traits: - magical - reach 30 feet name: Shoggoth perception: 34 proactive_abilities: - action_cost: One Action description: 2d10+15 bludgeoning name: Constrict traits: null - description: A creature that begins its turn inside the shoggoth takes 9d6 acid damage. name: Eat Away traits: null - action_cost: Two Actions description: DC 40, 6d6 acid, Escape DC 40, Rupture 40 name: Engulf traits: null ranged: null resistances: - amount: 20 type: acid - amount: 20 type: cold - amount: 20 type: sonic saves: fort: 33 ref: 30 will: 30 saves_special: fort: null ref: null will: +1 status to all saves vs. magic senses: - darkvision - scent (imprecise) 60 feet - tremorsense (imprecise) 60 feet skills: Athletics: 36 Intimidation: 29 skills_special: null speed: - amount: 40 type: Land - amount: 50 type: Swim - amount: 25 type: Climb spell_attack_to_hit: null spell_dc: null traits: - Rare - CE - Huge - Aberration - Amphibious type: Creature