ability_mods: cha_mod: 1 con_mod: 1 dex_mod: 4 int_mod: -1 str_mod: 4 wis_mod: 2 ac: 19 ac_special: null automatic_abilities: null description: These skeletons retain the cunning they possessed in life. divine_spells: null hp: 25 immunities: - death effects - disease - paralyzed - poison - unconscious innate_spells: null items: null languages: - Common - Necril level: 2 melee: - action_cost: One Action damage: formula: 1d8+4 type: slashing name: longsword to_hit: 10 traits: - versatile P - action_cost: One Action damage: formula: 1d6+4 type: slashing name: claw to_hit: 10 traits: - agile - action_cost: One Action damage: formula: 1d8+4 type: piercing name: lance to_hit: 10 traits: - deadly d8 - jousting d6 - reach 10 feet name: Skeletal Champion perception: 8 proactive_abilities: [] ranged: null resistances: - amount: 5 type: cold - amount: 5 type: electricity - amount: 5 type: fire - amount: 5 type: piercing - amount: 5 type: slashing saves: fort: 7 ref: 10 will: 6 saves_special: fort: null ref: null will: null senses: - darkvision skills: Acrobatics: 8 Athletics: 8 Intimidation: 7 skills_special: null speed: - amount: 25 type: Land spell_attack_to_hit: null spell_dc: null traits: - NE - Medium - Skeleton - Undead type: Creature