ability_mods: cha_mod: 2 con_mod: 0 dex_mod: 4 int_mod: -2 str_mod: -3 wis_mod: 0 ac: 15 ac_special: null automatic_abilities: - description: sprite naturally sheds light like a torch. The sprite can extinguish, rekindle, or change the color of this light using a single action, which has the concentrate trait. While this light is extinguished, the sprite's Strikes don't deal fire damage and they can't use their luminous spark Strike. name: Luminous Fire traits: - evocation - light - primal description: Common sprites are primeval guardians that latch onto a person, place, or object and defend it for their own inscrutable reasons. Their dispositions vary from kind to spiteful, but all sprites have a capricious streak. Being only about 9 inches tall, they are wary of animals that might hunt them, particularly house cats, and prefer flight to a fight. On the other hand, sprites are incredibly curious about all forms of magic and heedlessly gather around ley line nexuses or other places of power. divine_spells: null hp: 11 immunities: null innate_spells: - level: 1 name: color spray items: - rapier languages: - Common - Sylvan level: -1 melee: - action_cost: One Action damage: formula: 1d6–3 plus 1 fire type: piercing name: rapier to_hit: 8 traits: - deadly 1d8 - disarm - finesse - fire - magical name: Sprite perception: 4 proactive_abilities: [] ranged: - action_cost: One Action damage: formula: 1d4 type: fire name: luminous spark to_hit: 8 traits: - fire - light - range 20 feet resistances: null saves: fort: 2 ref: 8 will: 4 saves_special: fort: null ref: null will: null senses: - low-light vision skills: Acrobatics: 6 Stealth: 6 skills_special: null speed: - amount: 10 type: Land - amount: 40 type: Fly spell_attack_to_hit: null spell_dc: null traits: - CN - Tiny - Fey - Sprite type: Creature