ability_mods: cha_mod: 0 con_mod: 5 dex_mod: 5 int_mod: -1 str_mod: 5 wis_mod: 3 ac: 28 ac_special: null automatic_abilities: - description: When not touching water, the tidal master is slowed 1 and can't use reactions. name: Water-Bound traits: null description: Tidal masters use their power over waves and water to drown their enemies. divine_spells: null hp: 155 immunities: - bleed - paralyzed - poison - sleep innate_spells: null items: null languages: - Aquan level: 9 melee: - action_cost: One Action damage: formula: 2d12+11 plus Push or Pull 10 feet type: bludgeoning name: wave to_hit: 21 traits: - reach 15 feet name: Tidal Master perception: 18 proactive_abilities: - action_cost: One Action description: The elemental puts out all fires in a 10-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+20 counteract modifier). name: Drench traits: - abjuration - primal - water ranged: null resistances: - amount: 10 type: fire saves: fort: 18 ref: 21 will: 15 saves_special: fort: null ref: null will: null senses: - darkvision skills: Athletics: 20 Stealth: 19 skills_special: null speed: - amount: 30 type: Land - amount: 80 type: Swim spell_attack_to_hit: null spell_dc: null traits: - N - Large - Aquatic - Elemental - Water type: Creature