ability_mods: cha_mod: 2 con_mod: 1 dex_mod: 5 int_mod: -1 str_mod: 3 wis_mod: 3 ac: 22 ac_special: null automatic_abilities: null description: Vampires use their spawn for infiltration and reconnaissance. divine_spells: null hp: 40 immunities: - death effects - disease - paralyze - poison - sleep innate_spells: null items: null languages: - Common level: 4 melee: - action_cost: One Action damage: formula: 1d8+6 plus Grab type: slashing name: claw to_hit: 14 traits: - agile name: Vampire Spawn Rogue perception: 12 proactive_abilities: - action_cost: One Action description: When Drinking Blood, the spawn regains 5 HP. name: Drink Blood traits: - divine - necromancy - description: The vampire spawn deals 1d6 extra precision damage to flat-footed creatures. name: Sneak Attack traits: null ranged: null resistances: - amount: 5 type: physical (except silver) saves: fort: 9 ref: 13 will: 11 saves_special: fort: null ref: null will: null senses: - darkvision skills: Acrobatics: 11 Athletics: 9 Intimidation: 8 Society: 5 Stealth: 12 skills_special: null speed: - amount: 25 type: Land - amount: 25 type: Climb spell_attack_to_hit: null spell_dc: null traits: - CE - Medium - Undead - Vampire type: Creature