ability_mods: cha_mod: 0 con_mod: 2 dex_mod: 3 int_mod: -4 str_mod: 2 wis_mod: 0 ac: 16 ac_special: null automatic_abilities: null description: What first appears to be a simple shrub suddenly stirs to life. divine_spells: null hp: 15 immunities: null innate_spells: null items: null languages: null level: 0 melee: - action_cost: One Action damage: formula: 1d8+2 Grab type: plus name: vine to_hit: 7 traits: - agile - finesse - reach 10 feet name: Vine Lasher perception: 4 proactive_abilities: - description: A creature grabbed by a vine lasher is not immobilized, but the grabbed creature's space and every adjacent square use the rules for difficult terrain. If the creature moves, the vine lasher moves with it, always keeping the grabbed creature within 10 feet of itself. If two or more vine lashers have a creature grabbed in this way, then the target's space and adjacent square instead use the rules for greater difficult terrain. name: Light Hold traits: null ranged: null resistances: null saves: fort: 6 ref: 7 will: 4 saves_special: fort: null ref: null will: null senses: - tremorsense (imprecise) 30 feet skills: Athletics: 6 Stealth: 5 skills_special: null speed: - amount: 25 type: Land spell_attack_to_hit: null spell_dc: null traits: - N - Small - Plant type: Creature