ability_mods: cha_mod: 2 con_mod: 0 dex_mod: 6 int_mod: 2 str_mod: -5 wis_mod: 4 ac: 27 ac_special: null automatic_abilities: null description: Malevolent balls of colored light, will-o'-wisps haunt lonely marshes and forests where they lure unsuspecting travelers into danger. Will-o'-wisps can vary the color and illumination they shed, and delight in mimicking bobbing lanterns or distant fires to draw lost or disoriented travelers off of safe trails. They can extinguish their illumination entirely to become invisible, and they enjoy doing so once their victims are wholly lost and have realized that the bobbing light in the distance isn't, in fact, leading them to safety. Even invisible, however, a will-o'-wisp rarely ventures far from its target, as it feasts upon the panic and dread felt by its victims. divine_spells: null hp: 50 immunities: - magic innate_spells: null items: null languages: - Aklo - Common level: 6 melee: - action_cost: One Action damage: formula: 2d8+4 type: electricity name: shock to_hit: 17 traits: - electricity - magical name: Will-o'-Wisp perception: 16 proactive_abilities: - action_cost: One Action description: '**Requirement** An enemy is under a fear effect or dying within 15 feet of the will-o''-wisp. **Effect** The will-o''wisp feeds on the creature''s terror. It regains 2d4 Hit Points, and if it has Gone Dark, its glow reignites. A will-o''-wisp can take this action only once per round.' name: Feed on Fear traits: - concentrate - action_cost: One Action description: The will-o'-wisp extinguishes its glow, becoming invisible. It can end this effect with another use of this action. If it uses its shock attack while invisible, the arc of electricity lets any observer determine its location, making the will-o'-wisp only hidden to all observers until it moves. name: Go Dark traits: - concentrate ranged: null resistances: null saves: fort: 10 ref: 16 will: 14 saves_special: fort: null ref: null will: null senses: - darkvision skills: Acrobatics: 18 Deception: 12 Intimidation: 12 Stealth: 16 skills_special: null speed: - amount: 50 type: Fly spell_attack_to_hit: null spell_dc: null traits: - CE - Small - Aberration - Air type: Creature