ability_mods: cha_mod: 2 con_mod: 6 dex_mod: -1 int_mod: 1 str_mod: 7 wis_mod: 4 ac: 26 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The arboreal regent causes a tree within 180 feet to uproot itself and fight as a minion using the statistics for an __awakened tree__. The arboreal regent can control up to two awakened trees at a time, and it can issue commands to both trees as a single action, which has the __concentrate__ and __auditory__ traits. effect: null failure: null frequency: null maximum_duration: null name: Awaken Tree range: null raw_description: '**Awaken Tree** [Two Actions] (__concentrate__, __primal__) The arboreal regent causes a tree within 180 feet to uproot itself and fight as a minion using the statistics for an __awakened tree__. The arboreal regent can control up to two awakened trees at a time, and it can issue commands to both trees as a single action, which has the __concentrate__ and __auditory__ traits.' requirements: null saving_throw: null stages: null success: null traits: - concentrate - primal trigger: null - action_cost: None critical_failure: null critical_success: null description: When an arboreal regent damages an item or structure, it deals an additional 2d10 damage to that item or structure. effect: null failure: null frequency: null maximum_duration: null name: Sunder Objects range: null raw_description: '**Sunder Objects** When an arboreal regent damages an item or structure, it deals an additional 2d10 damage to that item or structure.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: null effect: null failure: null frequency: null maximum_duration: null name: Throw Rock range: null raw_description: '**Throw Rock** [One Action]' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: NG automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: The arboreal regent takes 5 additional damage from axes. effect: null failure: null frequency: null maximum_duration: null name: Axe Vulnerability range: null raw_description: '**Axe Vulnerability** The arboreal regent takes 5 additional damage from axes.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'Arboreal regents—also called treants—are lumbering, solitary creatures responsible for guarding an entire forest. They take an especially long view of affairs and never act brashly or without much deliberation. They occasionally come together in small groups called groves to share news and pass their wisdom down to the arboreal wardens that have sprouted under their watch. In times of grave danger, all the groves in a region may gather for a great months-long meeting to plan and, eventually, act upon a threat. The typical arboreal regent is 30 feet tall, has a trunk 2 feet in diameter, and weighs 4,500 pounds. **__Recall Knowledge - Plant__ (__Nature__)**: DC 24' hp: 150 hp_misc: null languages: - Arboreal - Common - Sylvan - speak with plants level: 8 melee_attacks: - action_cost: One Action damage: - formula: 2d12+7 type: bludgeoning name: branch to_hit: 19 traits: - reach 15 feet - action_cost: One Action damage: - formula: 2d8+7 type: bludgeoning name: root to_hit: 19 traits: - trip name: Arboreal Regent perception: 18 ranged_attacks: - action_cost: One Action damage: - formula: 2d10+7 type: bludgeoning name: rock to_hit: 19 traits: - brutal - range increment 120 feet resistances: - amount: 5 misc: null type: bludgeoning - amount: 5 misc: null type: piercing saves: fort: 20 fort_misc: null misc: null ref: 11 ref_misc: null will: 16 will_misc: null senses: - low-light vision size: Huge skills: - bonus: 19 misc: null name: Athletics - bonus: 16 misc: null name: Diplomacy - bonus: 16 misc: null name: Intimidation - bonus: 18 misc: null name: Nature - bonus: 11 misc: +21 in forests name: Stealth sources: - abbr: Bestiary page_start: '25' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: - attack_bonus: null cantrips: null constants: - level: 4 spells: - misc: null name: speak with plants dc: 26 focus_points: null misc: null spell_lists: null spells_source: Primal Innate Spells traits: - Plant weaknesses: - amount: null misc: null type: axe vulnerability - amount: 10 misc: null type: fire