ability_mods: cha_mod: 4 con_mod: 8 dex_mod: 5 int_mod: -2 str_mod: 8 wis_mod: 5 ac: 36 ac_special: null alignment: CE automatic_abilities: null description: 'The brutish and gluttonous augnagar live to feast— preferably on rotten flesh, and when possible, demon flesh. But to them, the greatest delicacy is the flesh of other augnagars. Augnagars have spiderlike legs with leathery membranes like a bat''s wings, and three tails ending in hooked claws perfect for slicing flesh. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 34' hp: 225 hp_misc: null immunities: - controlled - fear items: null knowledge_checks: dc: 34 skills: - Religion languages: - Abyssal - telepathy 100 feet level: 14 melee: - action_cost: One Action damage: formula: 3d12+14 type: piercing name: bite plus_damage: - formula: 4d6 type: persistent bleed - formula: 1d6 type: chaotic - formula: null type: rotting curse to_hit: 28 traits: - chaotic - magical - reach 10 feet - action_cost: One Action damage: formula: 3d8+14 type: slashing name: sting plus_damage: - formula: 4d6 type: persistent bleed and 1d6 chaotic to_hit: 28 traits: - agile - chaotic - magical - finesse - reach 15 feet name: Augnagar perception: 27 proactive_abilities: - action_cost: Two Actions critical_failure: As failure, but the creature can't attempt a flat check to recover from confusion whenever it takes damage from an attack or spell. critical_success: The creature is unaffected. description: "The augnagar's writhing limbs and flesh seethe and squirm in a disorienting\ \ and unsettling manner. Creatures in a 30-foot emanation must attempt a DC 34\ \ Will save, after which they are temporarily immune to further Confusing Displays\ \ for 1 minute. \n\n" effect: null effects: null failure: The creature is stupefied 1 and confused for 1 minute. frequency: null full_description: null generic_description: null name: Confusing Display range: null raw_description: "**Confusing Display** [Two Actions] (__concentrate__, __emotion__,\ \ __enchantment__, __fear__, __incapacitation__, __mental__, __occult__, __visual__)\ \ The augnagar's writhing limbs and flesh seethe and squirm in a disorienting\ \ and unsettling manner. Creatures in a 30-foot emanation must attempt a DC 34\ \ Will save, after which they are temporarily immune to further Confusing Displays\ \ for 1 minute. \n\n**Critical Success** The creature is unaffected. \n\n**Success**\ \ The creature is __stupefied 1__ for 1 round. \n\n**Failure** The creature is\ \ stupefied 1 and __confused__ for 1 minute. \n\n**Critical Failure** As failure,\ \ but the creature can't attempt a flat check to recover from confusion whenever\ \ it takes damage from an attack or spell." requirements: null success: The creature is stupefied 1 for 1 round. traits: - concentrate - emotion - enchantment - fear - incapacitation - mental - occult - visual trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: The augnagar inhales sharply, drawing life force out of creatures in a 50-foot cone. Creatures in the area take 14d6 negative damage (DC 34 basic Fortitude save, and the creature is __fatigued__ on a failure). The augnagar becomes __quickened__ for 1 round on its next turn, and it can use the extra action only to Stride or Strike. effects: null failure: null frequency: once per day full_description: null generic_description: null name: Inhale Vitality range: null raw_description: '**Inhale Vitality** [Two Actions] (__necromancy__, __occult__) **Frequency** once per day; **Effect** The augnagar inhales sharply, drawing life force out of creatures in a 50-foot cone. Creatures in the area take 14d6 negative damage (DC 34 basic Fortitude save, and the creature is __fatigued__ on a failure). The augnagar becomes __quickened__ for 1 round on its next turn, and it can use the extra action only to Stride or Strike.' requirements: null success: null traits: - necromancy - occult trigger: null - action_cost: None critical_failure: null critical_success: null description: '**Saving Throw** DC 34 Fortitude; **Stage 1** __drained 1__ (1 day); **Stage 2** drained 2 and the creature displays hideous, festering wounds exuding a horrific stench. Any creature within 30 feet of the victim must succeed at a DC 34 Fortitude save or become __sickened 1__ (plus __slowed 1__ on a critical failure, for as long as it''s sickened). While within the aura, affected creatures take a -2 circumstance penalty to saves against __disease__ and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute. The victim of the disease doesn''t roll a save, but takes the failure effects automatically and can''t reduce its sickened value below 1 (1 day).' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Rotting Curse range: null raw_description: '**Rotting Curse** (__curse__, __disease__, __necromancy__, __occult__) **Saving Throw** DC 34 Fortitude; **Stage 1** __drained 1__ (1 day); **Stage 2** drained 2 and the creature displays hideous, festering wounds exuding a horrific stench. Any creature within 30 feet of the victim must succeed at a DC 34 Fortitude save or become __sickened 1__ (plus __slowed 1__ on a critical failure, for as long as it''s sickened). While within the aura, affected creatures take a -2 circumstance penalty to saves against __disease__ and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute. The victim of the disease doesn''t roll a save, but takes the failure effects automatically and can''t reduce its sickened value below 1 (1 day).' requirements: null success: null traits: - curse - disease - necromancy - occult trigger: null ranged: null rarity: Uncommon resistances: - amount: 15 type: mental - amount: 15 type: physical (except cold iron) ritual_lists: null saves: fort: 28 fort_misc: null misc: null ref: 23 ref_misc: null will: 25 will_misc: null sense_abilities: null senses: - Perception +27 - greater darkvision - scent (imprecise) 30 feet - true seeing size: Huge skills: - bonus: 27 misc: null name: 'Acrobatics ' - bonus: 28 misc: null name: 'Athletics ' - bonus: 26 misc: null name: 'Intimidation ' source: - abbr: Bestiary 2 page_start: 216 page_stop: null speed: - amount: 40 type: Land - amount: 40 type: climb - amount: 40 type: fly spell_lists: - dc: 31 misc: null name: Occult Innate Spells spell_groups: - heightened_level: null level: 5 spells: - frequency: ×3 name: dimension door requirement: null - heightened_level: 7 level: -1 spells: - frequency: null name: true seeing requirement: null to_hit: null traits: - Uncommon - CE - Huge - Fiend - Qlippoth type: Creature weaknesses: - amount: 15 type: lawful