ability_mods: cha_mod: 2 con_mod: 4 dex_mod: 4 int_mod: 2 str_mod: 4 wis_mod: 3 ac: 24 ac_special: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: Babaus revel in gore, and when wounds are healed, they recoil in pain. When a creature heals from damage that the babau dealt on their last turn with Grievous Strike, sneak attack, or a critical hit, the demon takes 4d6 __mental__ damage. The babau can take this mental damage only once per round. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Mercy Vulnerability range: null raw_description: '**Mercy Vulnerability** Babaus revel in gore, and when wounds are healed, they recoil in pain. When a creature heals from damage that the babau dealt on their last turn with Grievous Strike, sneak attack, or a critical hit, the demon takes 4d6 __mental__ damage. The babau can take this mental damage only once per round.' requirements: null success: null traits: null trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The babau excretes a gout of acidic, bloodlike slime against the attacker and its weapon. The attacker must attempt a DC 24 Reflex save. effects: null failure: null frequency: null full_description: null generic_description: null name: Reactive Slime range: null raw_description: '**Reactive Slime [Reaction]** **Trigger **A creature within the babau''s reach successfully hits the babau with a Strike; **Effect **The babau excretes a gout of acidic, bloodlike slime against the attacker and its weapon. The attacker must attempt a DC 24 Reflex save.' requirements: null success: null traits: null trigger: A creature within the babau's reach successfully hits the babau with a Strike - action_cost: None critical_failure: null critical_success: null description: The attacker is unaffected. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Critical Success range: null raw_description: '**Critical Success **The attacker is unaffected.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The attacker takes 1d6 acid damage. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Success range: null raw_description: '**Success **The attacker takes 1d6 acid damage.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The attacker takes 2d6 acid damage. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Failure range: null raw_description: '**Failure **The attacker takes 2d6 acid damage.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: As failure, except the weapon used to Strike the babau becomes __broken__, unless the weapon is made of a material that is immune to acid. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Critical Failure range: null raw_description: '**Critical Failure **As failure, except the weapon used to Strike the babau becomes __broken__, unless the weapon is made of a material that is immune to acid.' requirements: null success: null traits: null trigger: null description: 'The babau is an assassin, a murderer, and a sadist—certainly not unusual traits, yet their penchant for stealth and surprise sets them apart from their kin. Babaus form from mortal souls of lone killers—those who took pleasure in more personal murders, and particularly those with grisly patterns to their killings. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 22' hp: 130 hp_misc: null immunities: null items: - +1 longspear knowledge_checks: dc: 22 skills: - Religion languages: - Abyssal - Celestial - Draconic - telepathy 100 feet level: 6 melee: - action_cost: One Action damage: formula: 1d8+7 type: piercing name: longspear plus_damage: - formula: 1d6 type: evil to_hit: 17 traits: - evil - magical - reach 10 feet - action_cost: One Action damage: formula: 1d10+7 type: piercing name: jaws plus_damage: - formula: 1d6 type: evil to_hit: 16 traits: - evil - magical - action_cost: One Action damage: formula: 1d4+7 type: slashing name: claw plus_damage: - formula: 1d6 type: evil to_hit: 16 traits: - agile - evil - magical name: Babau perception: 13 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The babau attacks with the intent of creating a particularly horrific and gory wound. The babau makes a melee Strike. This counts as two attacks when calculating the daemon's multiple attack penalty. If this Strike hits, the babau deals an additional 2d6 damage of the same damage type, and the creature struck is __frightened 2__. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Grievous Strike range: null raw_description: '**Grievous Strike** [Two Actions] The babau attacks with the intent of creating a particularly horrific and gory wound. The babau makes a melee Strike. This counts as two attacks when calculating the daemon''s multiple attack penalty. If this Strike hits, the babau deals an additional 2d6 damage of the same damage type, and the creature struck is __frightened 2__.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The babau's Strikes deal an extra 2d6 precision damage to __flat-footed__ creatures. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Sneak Attack range: null raw_description: '**__Sneak Attack__** The babau''s Strikes deal an extra 2d6 precision damage to __flat-footed__ creatures.' requirements: null success: null traits: null trigger: null ranged: null rarity: Common resistances: - amount: 10 type: acid ritual_lists: - dc: 24 misc: null name: Rituals spell_groups: - heightened_level: null level: 1 spells: - frequency: null name: abyssal pact requirement: null to_hit: null saves: fort: 14 fort_misc: null misc: +1 to all saves vs. magic ref: 16 ref_misc: null will: 11 will_misc: null sense_abilities: null senses: - Perception +13 - darkvision - see invisibility size: Medium skills: - bonus: 12 misc: null name: 'Acrobatics ' - bonus: 13 misc: null name: 'Athletics ' - bonus: 14 misc: null name: 'Intimidation ' - bonus: 10 misc: null name: 'Religion ' - bonus: 16 misc: null name: 'Stealth ' - bonus: 14 misc: null name: 'Thievery ' source: - abbr: Bestiary 2 page_start: 64 page_stop: null speed: - amount: 25 type: Land spell_lists: - dc: 24 misc: null name: Divine Innate Spells spell_groups: - heightened_level: null level: 5 spells: - frequency: null name: dimension door requirement: null - heightened_level: null level: 4 spells: - frequency: at will name: dimension door requirement: null - heightened_level: null level: 2 spells: - frequency: null name: darkness requirement: null - heightened_level: 5 level: -1 spells: - frequency: null name: see invisibility requirement: null to_hit: null traits: - CE - Medium - Demon - Fiend type: Creature weaknesses: - amount: 5 type: cold iron - amount: 5 type: good