ability_mods: cha_mod: 5 con_mod: 2 dex_mod: 5 int_mod: 3 str_mod: 4 wis_mod: 2 ac: 24 ac_special: null alignment: CN automatic_abilities: null description: 'The mysterious blodeuwedds dwell in those parts of the world where the boundaries between the __Material Plane__ and the __First World__ have worn thin, or around portals between the two planes. Their link with such regions of the natural world is so strong that it rivals the bond shared between __nymphs__ and places of great natural beauty, yet none would look upon a blodeuwedd and mistake them for something as elegant as a nymph. Although blodeuwedds share certain traits with nymphs, their role as guardians of the pathways between this world and the First World prevents them from forming as powerful a magical bond with the natural world. Never truly a part of either reality yet forced to keep watch over both, blodeuwedds tend to grow cynical and sharp-tongued toward any who would seek travel from one realm to the other, regardless of their actual goals. **__Recall Knowledge - Fey__ (__Nature__)**: DC 24 **__Recall Knowledge - Plant__ (__Nature__)**: DC 24' hp: 105 hp_misc: null immunities: null items: - +1 sling knowledge_checks: dc: 24 skills: - Nature languages: - Aklo - Common - Sylvan - speak with plants level: 6 melee: - action_cost: One Action damage: formula: 2d8+7 type: slashing name: claw plus_damage: null to_hit: 14 traits: - agile name: Blodeuwedd perception: 14 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: 'A blodeuwedd can take on the appearance of a single unique humanoid or the form of a prairie owl. When in humanoid form, the blodeuwedd loses its claw attack. In owl form, its statistics change as follows: **Size **Small; **Speed **fly 60 feet; **Melee ** talons +15, **Damage **1d3+1. A blodeuwedd can return to their normal form as a free action.' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Change Shape range: null raw_description: '**Change Shape** (__concentrate__, __polymorph__, __primal__, __transmutation__) A blodeuwedd can take on the appearance of a single unique humanoid or the form of a prairie owl. When in humanoid form, the blodeuwedd loses its claw attack. In owl form, its statistics change as follows: **Size **Small; **Speed **fly 60 feet; **Melee ** talons +15, **Damage **1d3+1. A blodeuwedd can return to their normal form as a free action.' requirements: null success: null traits: - concentrate - polymorph - primal - transmutation trigger: null - action_cost: None critical_failure: null critical_success: null description: Every Stride action taken by a blodeuwedd causes small plants, grasses, and wildflowers to sprout from the ground, though they can suppress this effect if they desire. In a region or terrain that wouldn't normally support plant life, these plants thrive for 1 minute before withering away. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Living Footsteps range: null raw_description: '**Living Footsteps** Every Stride action taken by a blodeuwedd causes small plants, grasses, and wildflowers to sprout from the ground, though they can suppress this effect if they desire. In a region or terrain that wouldn''t normally support plant life, these plants thrive for 1 minute before withering away.' requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: While surrounded by any field or fertile plain, a blodeuwedd can infuse themself with borrowed life energy from nearby plants and nutrients in the ground. The blodeuwedd gains 15 temporary Hit Points that last for 1 hour. effects: null failure: null frequency: once per day full_description: null generic_description: null name: Nature's Infusion range: null raw_description: '**Nature''s Infusion** [Two Actions] **Frequency **once per day; **Effect **While surrounded by any field or fertile plain, a blodeuwedd can infuse themself with borrowed life energy from nearby plants and nutrients in the ground. The blodeuwedd gains 15 temporary Hit Points that last for 1 hour.' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 2d6+4 type: bludgeoning name: sling plus_damage: null to_hit: 17 traits: - propulsive - range increment 50 feet rarity: Uncommon resistances: null ritual_lists: null saves: fort: 12 fort_misc: null misc: null ref: 17 ref_misc: null will: 14 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: A blodeuwedd exudes a 30-foot aura of pollen and irritating allergens. A non-plant living creature that begins its turn in the aura must succeed at a DC 22 Fortitude save or become __sickened 2__. A creature that succeeds at its save is then temporarily immune to the allergen aura for 24 hours. A blodeuwedd can suppress this aura or activate it again as a free action. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Allergen Aura range: null raw_description: '**Allergen Aura** (__aura__, __primal__) A blodeuwedd exudes a 30-foot aura of pollen and irritating allergens. A non-plant living creature that begins its turn in the aura must succeed at a DC 22 Fortitude save or become __sickened 2__. A creature that succeeds at its save is then temporarily immune to the allergen aura for 24 hours. A blodeuwedd can suppress this aura or activate it again as a free action.' requirements: null success: null traits: - aura - primal trigger: null - action_cost: None critical_failure: null critical_success: null description: 'The blodeuwedd can use __Diplomacy__ to __Make an Impression__ on and make very simple __Requests__ of __animals__. ' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Wild Empathy range: null raw_description: '**Wild Empathy** The blodeuwedd can use __Diplomacy__ to __Make an Impression__ on and make very simple __Requests__ of __animals__. ' requirements: null success: null traits: null trigger: null senses: - Perception +14 - low-light vision size: Medium skills: - bonus: 15 misc: null name: 'Acrobatics ' - bonus: 15 misc: null name: 'Diplomacy ' - bonus: 13 misc: null name: 'Nature ' - bonus: 15 misc: null name: 'Performance ' - bonus: 13 misc: +17 in grasslands name: 'Stealth ' - bonus: 11 misc: null name: 'Survival ' source: - abbr: Bestiary 2 page_start: 41 page_stop: null speed: - amount: 25 type: Land spell_lists: - dc: 25 misc: null name: Primal Innate Spells spell_groups: - heightened_level: null level: 4 spells: - frequency: null name: hallucinatory terrain requirement: null - frequency: null name: modify memory requirement: null - frequency: null name: sleep requirement: null - heightened_level: null level: 3 spells: - frequency: null name: wall of thorns requirement: null - heightened_level: null level: 2 spells: - frequency: ×3 name: entangle requirement: null - heightened_level: 4 level: 0 spells: - frequency: null name: dancing lights requirement: null - frequency: null name: tanglefoot requirement: null - heightened_level: 4 level: -1 spells: - frequency: null name: speak with plants requirement: null to_hit: null traits: - Uncommon - CN - Medium - Fey - Plant type: Creature weaknesses: - amount: 5 type: cold iron