ability_mods: cha_mod: 1 con_mod: 5 dex_mod: 0 int_mod: 1 str_mod: 7 wis_mod: 3 ac: 30 ac_special: null alignment: N automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. - action_cost: Reaction critical_failure: null critical_success: null description: null effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Catch Rock range: null raw_description: '**Catch Rock** [Reaction]' requirements: null success: null traits: null trigger: null description: 'The graceful and regal cloud giants have skin of milky white to powdery blue. Unlike most giants, cloud giants are quite morally diverse. A handful are neutral, but of the others, roughly half are good, while the other half are evil. Good cloud giants are often civic-minded builders of roads and settlements, and are interested in trading goods as well as cultural innovations. It''s not uncommon for such giants to approach their neighbors with diplomacy and build strong relationships with other peaceful peoples. Conversely, evil cloud giants are often isolationist and xenophobic. Preferring hidden mountain valleys and settlements in the caves and among the crags of lonely peaks, they raid for what they want and treat other creatures like inconsequential insects. These opposing philosophies can generate a great deal of strife among neighboring cloud giant communities, and the raiders often threaten the trade deals of their peaceful cousins. Legends persist of floating cities ruled by magically gifted cloud giant queens and kings. While most cloud giants plainly state that such claims are pure fantasy, others are mysteriously tight-lipped or evasive about the matter. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 28' hp: 220 hp_misc: null immunities: null items: - +1 striking ranseur - sack with 5 rocks knowledge_checks: dc: 28 skills: - Society languages: - Common - Jotun level: 11 melee: - action_cost: One Action damage: formula: 2d10+13 type: piercing name: ranseur plus_damage: null to_hit: 25 traits: - disarm - magical - reach 20 feet - action_cost: One Action damage: formula: 2d8+13 type: bludgeoning name: fist plus_damage: null to_hit: 24 traits: - agile - reach 15 feet name: Cloud Giant perception: 22 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: '' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Throw Rock range: null raw_description: '**Throw Rock** ' requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: As failure, but double damage and also knocked prone. critical_success: The creature is unaffected. description: 'The cloud giant Strikes a creature with its ranseur, surrounded in a roar of rushing air. On a hit, the target takes an additional 4d8 bludgeoning damage and is __deafened__ for 1 minute. Whether or not the Strike hits, each non-cloud giant within a 20-foot emanation, including the target of the Strike, is buffeted by roaring winds and must attempt a DC 30 Fortitude saving throw. ' effect: null effects: null failure: The creature takes 4d8 sonic damage and is deafened until the end of its next turn. frequency: null full_description: null generic_description: null name: Wind Strike range: null raw_description: '**Wind Strike** [Two Actions] (__air__, __evocation__, __primal__) The cloud giant Strikes a creature with its ranseur, surrounded in a roar of rushing air. On a hit, the target takes an additional 4d8 bludgeoning damage and is __deafened__ for 1 minute. Whether or not the Strike hits, each non-cloud giant within a 20-foot emanation, including the target of the Strike, is buffeted by roaring winds and must attempt a DC 30 Fortitude saving throw. **Critical Success** The creature is unaffected. **Success** The creature takes 2d8 sonic damage. **Failure** The creature takes 4d8 sonic damage and is __deafened__ until the end of its next turn. **Critical Failure** As failure, but double damage and also knocked __prone__.' requirements: null success: The creature takes 2d8 sonic damage. traits: - air - evocation - primal trigger: null ranged: - action_cost: One Action damage: formula: 2d10+13 type: bludgeoning name: rock plus_damage: null to_hit: 24 traits: - brutal - range increment 120 feet rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 25 fort_misc: null misc: null ref: 18 ref_misc: null will: 21 will_misc: null sense_abilities: null senses: - Perception +22 - low-light vision - scent (imprecise) 30 feet size: Huge skills: - bonus: 26 misc: null name: 'Athletics ' - bonus: 21 misc: null name: 'Crafting ' - bonus: 24 misc: null name: 'Diplomacy ' - bonus: 26 misc: null name: 'Intimidation ' - bonus: 21 misc: null name: 'Performance ' source: - abbr: Bestiary page_start: 173 page_stop: null speed: - amount: 30 type: Land spell_lists: - dc: 30 misc: null name: Primal Innate Spells spell_groups: - heightened_level: null level: 4 spells: - frequency: null name: solid fog requirement: null - heightened_level: null level: 3 spells: - frequency: at will name: levitate requirement: null - heightened_level: null level: 2 spells: - frequency: at will name: obscuring mist requirement: null to_hit: null traits: - N - Huge - Air - Giant - Humanoid type: Creature weaknesses: null