ability_mods: cha_mod: 4 con_mod: 2 dex_mod: 5 int_mod: 2 str_mod: 4 wis_mod: 2 ac: 22 ac_special: null alignment: CG automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 20 feet. All squares in the djinni's aura are difficult terrain for Striding and Flying creatures. Creatures with the air trait are immune. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Whirlwind range: null raw_description: '**Whirlwind** (__air__, __arcane__, __aura__, __evocation__) 20 feet. All squares in the djinni''s aura are difficult terrain for Striding and Flying creatures. Creatures with the air trait are immune.' requirements: null success: null traits: - air - arcane - aura - evocation trigger: null description: 'Benevolent genies from the Plane of Air, djinn value art, culture, knowledge, and trade. They also love new experiences, succulent dishes, and heady wines. Of all geniekind, they are most likely to approach humans and other mortals, interacting with them on friendly terms. Still, djinn are proud of their genie heritage and have a tendency to be patronizing toward mortals, a habit that has earned them a reputation for arrogance. Djinn get along with jann and marids, but they find shaitans too stiff and harbor undying hatred for efreet. Although djinn are formidable combatants, they despise war and prefer to eschew violence in favor of dealing with their opponents using magic or subterfuge (making an exception, of course, when they encounter efreet). **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 22' hp: 71 hp_misc: null immunities: - acid items: - scimitar knowledge_checks: dc: 22 skills: - Arcana - Nature languages: - Auran - Common level: 5 melee: - action_cost: One Action damage: formula: 1d6+10 type: slashing name: scimitar plus_damage: null to_hit: 15 traits: - forceful +1 - reach 10 feet - sweep - action_cost: One Action damage: formula: 1d4+10 type: bludgeoning name: fist plus_damage: null to_hit: 16 traits: - agile - finesse - magical - nonlethal - reach 10 feet name: Djinni perception: 13 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: The djinni all creatures in its whirlwind pushes back 20 feet, or forces all creatures in the aura to move 20 feet clockwise or counterclockwise. Each creature must attempt a DC 21 Fortitude save. On a success, it avoids being moved, and on a critical failure it falls __prone__ in addition to being moved. Creatures with the __air__ trait are immune. effects: null failure: null frequency: Once per round. full_description: null generic_description: null name: Hurricane Blast range: null raw_description: '**Hurricane Blast** (__air__, __arcane__, __evocation__) **Frequency **Once per round. **Effect **The djinni all creatures in its whirlwind pushes back 20 feet, or forces all creatures in the aura to move 20 feet clockwise or counterclockwise. Each creature must attempt a DC 21 Fortitude save. On a success, it avoids being moved, and on a critical failure it falls __prone__ in addition to being moved. Creatures with the __air__ trait are immune.' requirements: null success: null traits: - air - arcane - evocation trigger: null ranged: - action_cost: One Action damage: formula: 1d8+6 type: bludgeoning name: crashing wind plus_damage: null to_hit: 15 traits: - air - arcane - evocation - range increment 20 feet rarity: Uncommon resistances: - amount: 5 type: mental - amount: 5 type: sonic ritual_lists: null saves: fort: 9 fort_misc: null misc: null ref: 14 ref_misc: null will: 11 will_misc: null sense_abilities: null senses: - Perception +13 - darkvision - detect magic size: Large skills: - bonus: 14 misc: null name: 'Acrobatics ' - bonus: 11 misc: null name: 'Arcana ' - bonus: 11 misc: null name: 'Athletics ' - bonus: 9 misc: null name: 'Crafting ' - bonus: 11 misc: null name: 'Deception ' - bonus: 13 misc: null name: 'Diplomacy ' - bonus: 9 misc: null name: 'Society ' - bonus: 12 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 163 page_stop: null speed: - amount: 25 type: Land - amount: 40 type: fly spell_lists: - dc: 23 misc: null name: Arcane Innate Spells spell_groups: - heightened_level: null level: 7 spells: - frequency: at will, to Astral Plane, Elemental Planes, or Material Plane only name: plane shift requirement: null - heightened_level: null level: 4 spells: - frequency: null name: creation requirement: null - frequency: null name: gaseous form requirement: null - heightened_level: null level: 3 spells: - frequency: null name: illusory creature requirement: null - frequency: null name: illusory object requirement: null - heightened_level: null level: 2 spells: - frequency: at will name: enhance victuals requirement: null - frequency: at will, self only name: invisibility requirement: null - heightened_level: 3 level: -1 spells: - frequency: null name: detect magic requirement: null to_hit: null traits: - Uncommon - CG - Large - Air - Elemental - Genie type: Creature weaknesses: null