ability_mods: cha_mod: 0 con_mod: 4 dex_mod: 7 int_mod: 0 str_mod: 6 wis_mod: 3 ac: 32 ac_special: null alignment: N automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The elemental hurricane takes damage from a hostile action. effects: null failure: null frequency: null full_description: null generic_description: null name: High Winds range: null raw_description: "**High Winds** (__air__, __aura__) 40 feet. Air within the emanation\ \ is difficult terrain for Flying creatures that do not have the air trait.\n\n\ \ **Disperse** [Reaction] **Trigger** The elemental hurricane takes damage from\ \ a hostile action. **Effect** The elemental hurricane disperses. Until the end\ \ of the current turn, it can't be attacked or targeted, doesn't take up space,\ \ and any auras or emanations it has are suppressed. At the end of the turn, the\ \ elemental hurricane reforms in any space in which it can fit within 100 feet\ \ of where it dispersed and any auras or emanations it has are restored as long\ \ as their duration didn't run out while it was dispersed." requirements: null success: null traits: - air - aura trigger: '[Reaction]' description: 'Elemental hurricanes embody the ferocity of violent windstorms. **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 28' hp: 140 hp_misc: null immunities: - bleed - paralyzed - poison - sleep items: null knowledge_checks: dc: 28 skills: - Arcana - Nature languages: - Auran level: 11 melee: - action_cost: One Action damage: formula: 2d10+12 type: bludgeoning name: gust plus_damage: - formula: null type: Push 10 feet to_hit: 24 traits: - finesse - reach 20 feet name: Elemental Hurricane perception: 20 proactive_abilities: - action_cost: Two Actions critical_failure: The creature is Pushed 40 feet and knocked prone. critical_success: The creature is unaffected. description: 'The elemental breathes a 30-foot cone of air. Creatures in the cone must succeed at a DC 29 Fortitude save or be knocked away from the elemental. A creature knocked into a solid object stops moving and takes 10d6 bludgeoning damage. The elemental hurricane can''t use Breath Weapon again for 1d4 rounds. ' effect: null effects: null failure: The creature is Pushed 40 feet. frequency: null full_description: null generic_description: null name: Breath Weapon range: null raw_description: '**Breath Weapon** [Two Actions] (__air__) The elemental breathes a 30-foot cone of air. Creatures in the cone must succeed at a DC 29 Fortitude save or be knocked away from the elemental. A creature knocked into a solid object stops moving and takes 10d6 bludgeoning damage. The elemental hurricane can''t use Breath Weapon again for 1d4 rounds. **Critical Success** The creature is unaffected. **Success** The creature is Pushed 20 feet. **Failure** The creature is Pushed 40 feet. **Critical Failure** The creature is Pushed 40 feet and knocked prone.' requirements: null success: The creature is Pushed 20 feet. traits: - air trigger: null - action_cost: None critical_failure: null critical_success: null description: The elemental's movement doesn't trigger reactions. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Swiftness range: null raw_description: '**Swiftness** The elemental''s movement doesn''t trigger reactions.' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 2d12+6 type: electricity name: lightning lash plus_damage: null to_hit: 24 traits: - range increment 75 feet rarity: Common resistances: null ritual_lists: null saves: fort: 19 fort_misc: null misc: null ref: 24 ref_misc: null will: 18 will_misc: null sense_abilities: null senses: - Perception +20 - darkvision size: Huge skills: - bonus: 24 misc: null name: 'Acrobatics ' - bonus: 22 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 145 page_stop: null speed: - amount: 100 type: fly - amount: null type: swiftness spell_lists: null traits: - N - Huge - Air - Elemental type: Creature weaknesses: null