ability_mods: cha_mod: 2 con_mod: 2 dex_mod: 4 int_mod: 0 str_mod: 1 wis_mod: 0 ac: 18 ac_special: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: When the fetchling scout is __concealed__ as a result of dim light, the flat check to target them has a DC of 7, not 5. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Shadow Blending range: null raw_description: '**Shadow Blending** When the fetchling scout is __concealed__ as a result of dim light, the flat check to target them has a DC of 7, not 5.' requirements: null success: null traits: null trigger: null description: 'The people known today as fetchlings are a distinct ancestry descended from generations of humans who became trapped ages ago on the __Shadow Plane__. No longer human at all, these people, who call themselves kayals, have become monochromatic in coloration, with flesh tones and hair colors varying between white, black, and all shades of gray. Their limbs are lithe and willowy, and their eyes are generally solid yellow, yellow-green, or white, though a rare few have a purple or blue glow. Fetchlings have developed their own complex societies in the Shadow Plane, often under the tolerance of or in servitude to the strange, malignant creatures there, such as the sinister velstracs or the enigmatic d''ziriaks. While individual fetchlings can be any alignment, they are all survivors in a harsh environment, which leads to a tendency toward pragmatism. Fetchling clothing mimics the regions they dwell in, with drab colors tending toward darker shades. When they trade with humans or other societies on the Material Plane, they often wear masks or concealing clothing to hide their appearance. Typical fetchling communities are insular and swiftly close ranks in the event of an intruder. Though individual fetchlings don''t mind traveling to and blending in with other societies to facilitate trade, they often hide or even react defensively if they have their own visitors. When one considers the nature of the other denizens of the Shadow Plane, however, this tendency to assume the worst of interlopers might make sense to some. Fetchlings are not as common on the Material Plane; most of those who dwell there are loners by choice who have left their home to seek out adventure elsewhere, exiles who were banished from their homelands, or planar castaways with no ability to return to the Shadow Plane. This last category, the lost and stranded, are the most likely to be found in larger groups. In cities of significant size, one can sometimes even find a small community of a few dozen or more fetchlings living among humans, although they often do so subtly by dyeing their hair, wearing brightly colored clothing, and utilizing layers of makeup to hide their pallid complexions. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 15' hp: 18 hp_misc: null immunities: null items: - chain shirt - dagger knowledge_checks: dc: 15 skills: - Society languages: - Common - Shadowtongue level: 1 melee: - action_cost: One Action damage: formula: 1d4+1 type: piercing name: dagger plus_damage: null to_hit: 9 traits: - agile - finesse - versatile S name: Fetchling Scout perception: 5 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: The fetchling is in dim light effects: null failure: null frequency: null full_description: null generic_description: null name: Shadow Stride range: null raw_description: '**Shadow Stride** (__illusion__, __occult__, __shadow__) **Requirement **The fetchling is in dim light; **Effect **The fetchling Strides. They have a +10-foot status bonus to their Speed during this Stride. The DC from shadow blending increases to 11 during this Stride, and the fetchling remains __concealed__ by dim light until the end of the movement, even if they leave dim light during the Stride.' requirements: null success: null traits: - illusion - occult - shadow trigger: null - action_cost: None critical_failure: null critical_success: null description: The fetchling scout's Strikes deal an additional 1d6 precision damage to __flat-footed__ creatures. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Sneak Attack range: null raw_description: '**__Sneak Attack__** The fetchling scout''s Strikes deal an additional 1d6 precision damage to __flat-footed__ creatures.' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 1d4+1 type: piercing name: dagger plus_damage: null to_hit: 9 traits: - agile - finesse - thrown 10 feet - versatile S rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 5 fort_misc: null misc: null ref: 9 ref_misc: null will: 5 will_misc: null sense_abilities: null senses: - Perception +5 - darkvision size: Medium skills: - bonus: 7 misc: null name: 'Acrobatics ' - bonus: 4 misc: null name: 'Athletics ' - bonus: 5 misc: null name: 'Deception ' - bonus: 5 misc: null name: 'Diplomacy ' - bonus: 3 misc: null name: 'Society ' - bonus: 7 misc: null name: 'Stealth ' - bonus: 7 misc: null name: 'Thievery ' source: - abbr: Bestiary 2 page_start: 117 page_stop: null speed: - amount: 25 type: Land spell_lists: - dc: 15 misc: null name: Occult Innate Spells spell_groups: - heightened_level: null level: 1 spells: - frequency: null name: illusory disguise requirement: null to_hit: null traits: - N - Medium - Fetchling - Humanoid - Shadow type: Creature weaknesses: null