ability_mods: cha_mod: 4 con_mod: 2 dex_mod: 3 int_mod: 1 str_mod: 2 wis_mod: 0 ac: 17 ac_special: null alignment: CE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The goblin war chanter Steps. effects: null failure: null frequency: null full_description: null generic_description: null name: Goblin Scuttle range: null raw_description: '**Goblin Scuttle** [Reaction] **Trigger** A goblin ally ends a move action adjacent to the war chanter. **Effect** The goblin war chanter Steps.' requirements: null success: null traits: null trigger: A goblin ally ends a move action adjacent to the war chanter. description: 'While all goblins enjoy singing, goblin war chanters pride themselves on mastering the art of vocal performance. Their ballads and jingles are undeniably catchy, though whether they are actually enjoyable is entirely subjective. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 15' hp: 16 hp_misc: null immunities: null items: - dogslicer - leather armor - shortbow (10 arrows) knowledge_checks: dc: 15 skills: - Society languages: - Common - Goblin level: 1 melee: - action_cost: One Action damage: formula: 1d6+2 type: slashing name: dogslicer plus_damage: null to_hit: 8 traits: - agile - backstabber - finesse name: Goblin War Chanter perception: 5 proactive_abilities: - action_cost: One Action critical_failure: The target is temporarily immune to Goblin Song for 1 hour. critical_success: The target takes a -1 status penalty to Perception checks and Will saves for 1 minute.Success As critical success, but the target is affected for only one round.Critical Failure The target is temporarily immune to Goblin Song for 1 hour. description: The war chanter sings annoying goblin songs, distracting foes with silly and repetitive lyrics. The chanter attempts a __Performance__ check against the Will DCs of up to two enemies within 30 feet. This has the usual traits and restrictions for a Performance check. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Goblin Song range: null raw_description: '**Goblin Song** (__concentrate__) The war chanter sings annoying goblin songs, distracting foes with silly and repetitive lyrics. The chanter attempts a __Performance__ check against the Will DCs of up to two enemies within 30 feet. This has the usual traits and restrictions for a Performance check.**Critical Success** The target takes a -1 status penalty to __Perception__ checks and Will saves for 1 minute.**Success** As critical success, but the target is affected for only one round.**Critical Failure** The target is temporarily immune to Goblin Song for 1 hour.' requirements: null success: As critical success, but the target is affected for only one round.Critical Failure The target is temporarily immune to Goblin Song for 1 hour. traits: - concentrate trigger: null ranged: - action_cost: One Action damage: formula: 1d6 type: piercing name: shortbow plus_damage: null to_hit: 8 traits: - deadly 1d10 - range increment 60 feet - reload 0 rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 7 fort_misc: null misc: null ref: 8 ref_misc: null will: 5 will_misc: null sense_abilities: null senses: - Perception +5 - darkvision size: Small skills: - bonus: 6 misc: null name: 'Acrobatics ' - bonus: 7 misc: null name: 'Deception ' - bonus: 4 misc: null name: 'Occultism ' - bonus: 7 misc: null name: 'Performance ' - bonus: 6 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 181 page_stop: null speed: - amount: 25 type: Land spell_lists: - dc: 17 misc: '' name: Occult Spontaneous Spells spell_groups: - heightened_level: null level: 1 spells: - frequency: null name: bless requirement: null - frequency: 2 slots name: soothe requirement: null - heightened_level: 1 level: 0 spells: - frequency: null name: ghost sound requirement: null - frequency: null name: inspire courage requirement: null - frequency: null name: mage hand requirement: null - frequency: null name: message requirement: null - frequency: null name: telekinetic projectile requirement: null to_hit: 7 traits: - CE - Small - Goblin - Humanoid type: Creature weaknesses: null