ability_mods: cha_mod: 1 con_mod: 1 dex_mod: 3 int_mod: 0 str_mod: 0 wis_mod: -1 ac: 16 ac_special: null alignment: CE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The goblin warrior Steps. effects: null failure: null frequency: null full_description: null generic_description: null name: Goblin Scuttle range: null raw_description: '**Goblin Scuttle** [Reaction] **Trigger** A goblin ally ends a move action adjacent to the warrior. **Effect** The goblin warrior Steps.' requirements: null success: null traits: null trigger: A goblin ally ends a move action adjacent to the warrior. description: 'The frontline fighters of goblin tribes prefer to fight in large groups—especially when they can outnumber their foes at least three to one. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 13' hp: 6 hp_misc: null immunities: null items: - dogslicer - leather armor - shortbow (10 arrows) knowledge_checks: dc: 13 skills: - Society languages: - Goblin level: -1 melee: - action_cost: One Action damage: formula: 1d6 type: slashing name: dogslicer plus_damage: null to_hit: 8 traits: - agile - backstabber - finesse name: Goblin Warrior perception: 2 proactive_abilities: null ranged: - action_cost: One Action damage: formula: 1d6 type: piercing name: shortbow plus_damage: null to_hit: 8 traits: - deadly 1d10 - range increment 60 feet - reload 0 rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 5 fort_misc: null misc: null ref: 7 ref_misc: null will: 3 will_misc: null sense_abilities: null senses: - Perception +2 - darkvision size: Small skills: - bonus: 5 misc: null name: 'Acrobatics ' - bonus: 2 misc: null name: 'Athletics ' - bonus: 1 misc: null name: 'Nature ' - bonus: 5 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 180 page_stop: null speed: - amount: 25 type: Land spell_lists: null traits: - CE - Small - Goblin - Humanoid type: Creature weaknesses: null