ability_mods: cha_mod: 0 con_mod: 2 dex_mod: 3 int_mod: -1 str_mod: 1 wis_mod: 3 ac: 15 ac_special: null alignment: CE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: A grindylow gains 1 extra reaction at the start of each of its turns that it can use only to make an Attack of Opportunity with a tentacle. It can't use more than one Attack of Opportunity triggered by the same choice. effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'The top half of a grindylow looks vaguely like that of a goblin, but from the waist down, their bodies split into a tangle of suckered, wriggling tentacles. They dwell mostly in shallow waters both fresh and briny, including lakes, rivers, coastal regions, and near coral reefs. Grindylows generally organize into schools ranging from a few individuals to a few hundred. Smaller schools can sometimes be brought under the leadership of a powerful aquatic creature, though such alliances last only until the school faces a major setback, at which point the surviving grindylows scatter and form smaller schools of their own. Grindylows aren''t territorial, but they are pragmatic; while they rarely build permanent structures, they will adopt a good hunting ground for generations until driven away by predators. They often lair in mobile shelters, such as a sargasso of seaweed or the hull of an abandoned ship. They are skilled scavengers and hunters that eat anything they can sink their teeth into. Grindylows respect the power of bigger sea predators but have a special hatred for squids (or anything they believe looks like a squid). Sailors plying grindylow-infested waters often paint the images of squids on the bottoms of their hulls in hopes of warding the little terrors off. While this can keep smaller schools at bay, it can also backfire, potentially inciting larger groups to gather for a coordinated attack; this becomes especially more likely if the ship''s route becomes predictable. This hatred of squids does not extend to other tentacled creatures; grindylows consider octopuses to be the epitome of grace and power. **__Recall Knowledge - Aberration__ (__Occultism__)**: DC 14' hp: 14 hp_misc: null immunities: null items: - spear knowledge_checks: dc: 14 skills: - Occultism languages: - Aquan level: 0 melee: - action_cost: One Action damage: formula: 1d6+1 type: piercing name: bite plus_damage: null to_hit: 7 traits: - finesse - action_cost: One Action damage: formula: 1d4+1 type: bludgeoning name: tentacle plus_damage: - formula: null type: Grab to_hit: 7 traits: - agile - finesse - trip - action_cost: One Action damage: formula: 1d6+1 type: piercing name: spear plus_damage: null to_hit: 5 traits: null name: Grindylow perception: 5 proactive_abilities: - action_cost: None critical_failure: null critical_success: null description: When a grindylow __Grabs__ a creature larger than itself, it attaches to that creature. The __grabbed__ creature is not __immobilized__, but if it moves, the grindylow moves with it. If the creature is Medium or smaller, it takes a -5-foot status penalty to its Speeds while the grindylow is attached. The grindylow is flat-footed while it is attached to a creature. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Clinging Suckers range: null raw_description: '**Clinging Suckers** When a grindylow __Grabs__ a creature larger than itself, it attaches to that creature. The __grabbed__ creature is not __immobilized__, but if it moves, the grindylow moves with it. If the creature is Medium or smaller, it takes a -5-foot status penalty to its Speeds while the grindylow is attached. The grindylow is flat-footed while it is attached to a creature.' requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The grindylow moves up to 60 feet in a straight line through the water without triggering reactions. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Jet range: null raw_description: '**Jet** [Two Actions] (__move__) The grindylow moves up to 60 feet in a straight line through the water without triggering reactions.' requirements: null success: null traits: - move trigger: null ranged: - action_cost: One Action damage: formula: 1d6+1 type: piercing name: spear plus_damage: null to_hit: 7 traits: - thrown 20 feet rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 6 fort_misc: null misc: null ref: 7 ref_misc: null will: 5 will_misc: null sense_abilities: null senses: - Perception +5 - darkvision size: Small skills: - bonus: 5 misc: null name: 'Athletics ' - bonus: 7 misc: null name: 'Stealth ' - bonus: 5 misc: null name: 'Survival ' source: - abbr: Bestiary 2 page_start: 138 page_stop: null speed: - amount: 10 type: Land - amount: 25 type: swim spell_lists: null traits: - CE - Small - Aberration - Amphibious type: Creature weaknesses: null