ability_mods: cha_mod: 1 con_mod: 1 dex_mod: 3 int_mod: -2 str_mod: 4 wis_mod: 3 ac: 17 ac_special: null alignment: CE automatic_abilities: null description: 'Originating from humans long lost from the world of light, morlocks are brutal monsters that dwell in the tangled tunnels of the upper reaches of the Darklands. Their wiry frames mask the strength of their limbs and their swift reactions, and their arms are long enough that they can drop into an uncanny, four-limbed shuffle for speed or stealth. They no longer remember the lives their ancestors led on the surface, although many morlocks still dwell in the shattered ruins of their ancient homes. Some morlocks worship the statues of humans from these bygone eras as gods, but others now worship __Lamashtu__, __Rovagug__, or other violent deities. Morlock young are insatiable and clamor for even the slightest morsel of food, even consuming their siblings if no other meal presents itself. Most morlocks encourage the practice to ensure their ancestral group as a whole grows stronger. A typical morlock stands just over 5 feet tall and weighs roughly 150 pounds. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 16' hp: 38 hp_misc: null immunities: null items: - club knowledge_checks: dc: 16 skills: - Society languages: - Undercommon level: 2 melee: - action_cost: One Action damage: formula: 1d6+4 type: bludgeoning name: club plus_damage: null to_hit: 9 traits: null - action_cost: One Action damage: formula: 1d4+4 type: piercing name: jaws plus_damage: null to_hit: 9 traits: - agile name: Morlock perception: 7 proactive_abilities: - action_cost: Two Actions critical_failure: "The morlock injures itself, taking 2d6 damage (typically bludgeoning,\ \ piercing, or slashing, but potentially a different type at the GM\x81fs discretion)." critical_success: The target gains 4d6 HP and a +1 circumstance bonus to attack rolls for 1 minute. description: "The morlock tinkers with an adjacent construct or mechanical hazard.\ \ They attempt a __Crafting__ check against the construct's or hazard's Fortitude\ \ DC. The morlock can't succeed if the target's level is more than double the\ \ morlock's. \n\n" effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Instinctual Tinker range: null raw_description: "**Instinctual Tinker** [Two Actions] The morlock tinkers with\ \ an adjacent construct or mechanical hazard. They attempt a __Crafting__ check\ \ against the construct's or hazard's Fortitude DC. The morlock can't succeed\ \ if the target's level is more than double the morlock's. \n\n**Critical Success**\ \ The target gains 4d6 HP and a +1 circumstance bonus to attack rolls for 1 minute.\ \ \n\n**Success** The target gains 2d6 HP. \n\n**Critical Failure** The morlock\ \ injures itself, taking 2d6 damage (typically bludgeoning, piercing, or slashing,\ \ but potentially a different type at the GM\x81fs discretion)." requirements: null success: The target gains 2d6 HP. traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The morlock Strides up to twice its Speed, during which it attempts a __High Jump__ or a __Long Jump__. At any point during its movement, the morlock can make a melee Strike against an enemy in its reach. The morlock then can't use Leap Attack for 1 round. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Leap Attack range: null raw_description: '**Leap Attack** [Two Actions] The morlock Strides up to twice its Speed, during which it attempts a __High Jump__ or a __Long Jump__. At any point during its movement, the morlock can make a melee Strike against an enemy in its reach. The morlock then can''t use Leap Attack for 1 round.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: "A morlock\x81fs Strikes deal an extra 1d6 precision damage to __flat-footed__\ \ creatures." effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Sneak Attack range: null raw_description: "**__Sneak Attack__** A morlock\x81fs Strikes deal an extra 1d6\ \ precision damage to __flat-footed__ creatures." requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: A morlock can share the same space as another morlock, but no more than two morlocks can occupy the same space. When morlocks share the same space, they gain a +1 circumstance bonus to attack rolls. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Swarming Stance range: null raw_description: '**Swarming Stance** A morlock can share the same space as another morlock, but no more than two morlocks can occupy the same space. When morlocks share the same space, they gain a +1 circumstance bonus to attack rolls.' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 1d6+4 type: bludgeoning name: club plus_damage: null to_hit: 8 traits: - range increment 10 feet rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 7 fort_misc: null misc: +2 status to all saves vs. disease and poison ref: 11 ref_misc: null will: 9 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: ' ' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Light Blindness range: null raw_description: "**__Light Blindness__** \n\n" requirements: null success: null traits: null trigger: null senses: - Perception +7 - darkvision size: Medium skills: - bonus: 7 misc: null name: 'Acrobatics ' - bonus: 8 misc: +11 Climbing name: 'Athletics ' - bonus: 8 misc: Repair only name: 'Crafting ' - bonus: 9 misc: null name: 'Stealth ' source: - abbr: Bestiary 2 page_start: 174 page_stop: null speed: - amount: 30 type: Land - amount: 20 type: climb spell_lists: null traits: - CE - Medium - Humanoid type: Creature weaknesses: null