ability_mods: cha_mod: 4 con_mod: 8 dex_mod: 2 int_mod: 5 str_mod: 8 wis_mod: 5 ac: 34 ac_special: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: A nalfeshnee's greed is such that losing possessions causes them harm. If an item is stolen from a nalfeshnee, the demon takes 3d6+10 __mental__ damage. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Forfeiture Aversion range: null raw_description: '**Forfeiture Aversion** A nalfeshnee''s greed is such that losing possessions causes them harm. If an item is stolen from a nalfeshnee, the demon takes 3d6+10 __mental__ damage.' requirements: null success: null traits: null trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The nalfeshnee attempts to __Disarm__ the weapon used in the triggering Strike at a -2 circumstance penalty. On a success, the nalfeshnee steals the weapon. effects: null failure: null frequency: null full_description: null generic_description: null name: Greedy Grab range: null raw_description: '**Greedy Grab [Reaction]** **Trigger **A creature critically fails a weapon Strike against the nalfeshnee; **Effect **The nalfeshnee attempts to __Disarm__ the weapon used in the triggering Strike at a -2 circumstance penalty. On a success, the nalfeshnee steals the weapon.' requirements: null success: null traits: null trigger: A creature critically fails a weapon Strike against the nalfeshnee description: 'Nalfeshnees are huge, corpulent, boar-headed demons that hoard treasures and knowledge alike and form from the souls of avaricious mortals. Few demons understand the inner workings of the __Abyss__ itself like nalfeshnees, and it''s not unusual for a nalfeshnee to see itself as a servitor of the Abyss itself first rather than bow before a demon lord. Some claim stewardship over the fleshy realms that birth new demons, while others guard sites of particular significance deep in the plane''s secret reaches. A nalfeshnee''s realm in the Abyss can easily surpass the strength and size of the largest mortal kingdoms, for nalfeshnees display a singular gift for managing and manipulating the chaos of the Abyss. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 32' hp: 365 hp_misc: null immunities: null items: null knowledge_checks: dc: 32 skills: - Religion languages: - Abyssal - Celestial - Draconic - telepathy 100 feet level: 14 melee: - action_cost: One Action damage: formula: 3d12+14 type: piercing name: jaws plus_damage: null to_hit: 29 traits: - magical - reach 15 feet - action_cost: One Action damage: formula: 3d8+14 type: slashing name: claw plus_damage: null to_hit: 29 traits: - agile - magical - reach 15 feet name: Nalfeshnee perception: 25 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The nalfeshnee steals all unattended items glowing with its Light of Avarice into an extradimensional space. The demon can __Interact__ to regurgitate any number of these items into their hand or onto the ground. If the demon dies, is affected by a __teleportation__ effect, or consumes an extradimensional space (such as a __bag of holding__), they vomit up all the items. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Claim Wealth range: null raw_description: '**Claim Wealth** (__conjuration__, __divine__, __extradimensional__) The nalfeshnee steals all unattended items glowing with its Light of Avarice into an extradimensional space. The demon can __Interact__ to regurgitate any number of these items into their hand or onto the ground. If the demon dies, is affected by a __teleportation__ effect, or consumes an extradimensional space (such as a __bag of holding__), they vomit up all the items.' requirements: null success: null traits: - conjuration - divine - extradimensional trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: Beams of unholy light shoot from the nalfeshnee toward four items within 60 feet. If someone is holding or wearing a targeted item, they can keep it from being affected with a successful DC 34 Reflex save. For 1 minute, the affected items glow in nauseating colors. Any non-demon is __sickened 2__ and __slowed 1__ as long as it holds, wears, or touches a glowing item. Recovering from the sickness requires a successful DC 29 Will save instead of a Fortitude save. Ending the sickness this way ends the slowed condition and makes the creature temporarily immune to Light of Avarice for 24 hours. If the creature removes or drops the item, both conditions end immediately but the creature doesn't become immune to Light of Avarice. effects: null failure: null frequency: once per hour full_description: null generic_description: null name: Light of Avarice range: null raw_description: '**Light of Avarice** [Two Actions] (__divine__, __enchantment__, __light__, __mental__) **Frequency **once per hour; **Effect **Beams of unholy light shoot from the nalfeshnee toward four items within 60 feet. If someone is holding or wearing a targeted item, they can keep it from being affected with a successful DC 34 Reflex save. For 1 minute, the affected items glow in nauseating colors. Any non-demon is __sickened 2__ and __slowed 1__ as long as it holds, wears, or touches a glowing item. Recovering from the sickness requires a successful DC 29 Will save instead of a Fortitude save. Ending the sickness this way ends the slowed condition and makes the creature temporarily immune to Light of Avarice for 24 hours. If the creature removes or drops the item, both conditions end immediately but the creature doesn''t become immune to Light of Avarice.' requirements: null success: null traits: - divine - enchantment - light - mental trigger: null ranged: null rarity: Common resistances: null ritual_lists: - dc: 34 misc: null name: Rituals spell_groups: - heightened_level: null level: 1 spells: - frequency: null name: abyssal pact requirement: null to_hit: null saves: fort: 28 fort_misc: null misc: +1 status to all saves vs. magic ref: 22 ref_misc: null will: 23 will_misc: null sense_abilities: null senses: - Perception +25 - darkvision - true seeing size: Huge skills: - bonus: 25 misc: null name: 'Abyss Lore ' - bonus: 25 misc: null name: 'Arcana ' - bonus: 28 misc: null name: 'Athletics ' - bonus: 26 misc: null name: 'Deception ' - bonus: 24 misc: null name: 'Diplomacy ' - bonus: 28 misc: null name: 'Intimidation ' - bonus: 25 misc: null name: 'Religion ' source: - abbr: Bestiary 2 page_start: 68 page_stop: null speed: - amount: 30 type: Land - amount: 40 type: fly spell_lists: - dc: 34 misc: null name: Divine Innate Spells spell_groups: - heightened_level: null level: 6 spells: - frequency: at will name: dispel magic requirement: null - frequency: at will name: divine wrath requirement: null - heightened_level: null level: 5 spells: - frequency: null name: dimension door requirement: null - frequency: at will name: illusory object requirement: null - heightened_level: null level: 4 spells: - frequency: at will name: dimension door requirement: null - heightened_level: 6 level: -1 spells: - frequency: null name: true seeing requirement: null to_hit: null traits: - CE - Huge - Demon - Fiend type: Creature weaknesses: - amount: 15 type: cold iron - amount: 15 type: good