ability_mods: cha_mod: 3 con_mod: 7 dex_mod: 1 int_mod: 2 str_mod: 5 wis_mod: 3 ac: 31 ac_special: - descr: 33 with shield raised alignment: LG automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: A shield archon's shield is the focal point of its courage and soul. It always has its shield raised without needing to Raise a Shield, and it can use Shield Block as a free action instead of a reaction (Hardness 10, HP 80). A shield archon can trigger its Shield Block free action when an ally within 10 feet is the target of an attack, reducing damage to that ally instead of itself but otherwise following the normal rules of Shield Block.**Menacing Guardian** (__aura__, __divine__, __enchantment__) 30 feet. Enemies that start their turn in the area or enter it must attempt a DC 27 Will save. On a failure, they take a -1 status penalty to attack rolls, spell rolls, and damage rolls against any other target while in the aura for 24 hours or until they damage the archon, whichever comes first. On a critical failure, they can't use hostile actions against any other target while in the area for 24 hours or until they damage the archon, whichever comes first. Regardless of the result, a creature is then temporarily immune to further menacing guardian auras for 24 hours.**Retributive Strike** [Reaction] effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Living Shield range: null raw_description: '**Living Shield** A shield archon''s shield is the focal point of its courage and soul. It always has its shield raised without needing to Raise a Shield, and it can use Shield Block as a free action instead of a reaction (Hardness 10, HP 80). A shield archon can trigger its Shield Block free action when an ally within 10 feet is the target of an attack, reducing damage to that ally instead of itself but otherwise following the normal rules of Shield Block.**Menacing Guardian** (__aura__, __divine__, __enchantment__) 30 feet. Enemies that start their turn in the area or enter it must attempt a DC 27 Will save. On a failure, they take a -1 status penalty to attack rolls, spell rolls, and damage rolls against any other target while in the aura for 24 hours or until they damage the archon, whichever comes first. On a critical failure, they can''t use hostile actions against any other target while in the area for 24 hours or until they damage the archon, whichever comes first. Regardless of the result, a creature is then temporarily immune to further menacing guardian auras for 24 hours.**Retributive Strike** [Reaction]' requirements: null success: null traits: null trigger: null description: 'Shield archons defend the fortresses of Heaven against fiendish incursions. They wield their spears and shields in massive formations capable of withstanding any onslaught. Beneath their armor, they are sheathed in skin of steel. Given their tremendous strength and imposing stature, shield archons are ideal guardians of the meek and are sometimes summoned to the Material Plane to ward off the attacks of great numbers of evildoers. **__Recall Knowledge - Celestial__ (__Religion__)**: DC 27' hp: 125 hp_misc: null immunities: null items: - +1 full plate knowledge_checks: dc: 27 skills: - Religion languages: - Celestial - Draconic - Infernal - tongues level: 10 melee: - action_cost: One Action damage: formula: 2d6+10 type: piercing name: holy striking spear plus_damage: - formula: 1d6 type: good to_hit: 22 traits: - magical - reach 10 feet name: Shield Archon perception: 19 proactive_abilities: - action_cost: None critical_failure: null critical_success: null description: Once per day, if an archon sees another creature cast __dimension door__, it can cast an innate __dimension door__ (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon's __dimension door__. If the archon's __dimension door__ has enough distance, the archon appears the same distance and direction from the creature as before either used __dimension door__. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Archon's Door range: null raw_description: '**Archon''s Door** Once per day, if an archon sees another creature cast __dimension door__, it can cast an innate __dimension door__ (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon''s __dimension door__. If the archon''s __dimension door__ has enough distance, the archon appears the same distance and direction from the creature as before either used __dimension door__.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: When a shield archon uses its __dimension door__ innate spell, it can choose to move into the space of a willing ally it can see within range. If it does so, the ally switches places with the archon, appearing in the space the archon just vacated, as if it too had cast __dimension door__. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Courageous Switch range: null raw_description: '**Courageous Switch** When a shield archon uses its __dimension door__ innate spell, it can choose to move into the space of a willing ally it can see within range. If it does so, the ally switches places with the archon, appearing in the space the archon just vacated, as if it too had cast __dimension door__.' requirements: null success: null traits: null trigger: null ranged: null rarity: Common resistances: null ritual_lists: null saves: fort: 23 fort_misc: null misc: +1 status to all saves vs. magic ref: 15 ref_misc: null will: 19 will_misc: null sense_abilities: - action_cost: One Action critical_failure: null critical_success: null description: 'A shield archon''s hands can change into a +1 __holy__ __striking__ __spear__ and a __lesser sturdy shield__ or back into hands. Transforming does not restore any HP to the items, and if either the weapon or shield is fully destroyed, the archon loses that hand until it receives a __regenerate__ spell or similar magic. If a shield archon is slain, its weapon and shield can be taken, but they fade into nothingness after 24 hours. ' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Morphic Hands range: null raw_description: '**Morphic Hands** (divine, transmutation) A shield archon''s hands can change into a +1 __holy__ __striking__ __spear__ and a __lesser sturdy shield__ or back into hands. Transforming does not restore any HP to the items, and if either the weapon or shield is fully destroyed, the archon loses that hand until it receives a __regenerate__ spell or similar magic. If a shield archon is slain, its weapon and shield can be taken, but they fade into nothingness after 24 hours. ' requirements: null success: null traits: - divine - transmutation trigger: null senses: - Perception +19 - darkvision size: Large skills: - bonus: 21 misc: null name: 'Athletics ' - bonus: 19 misc: null name: 'Diplomacy ' - bonus: 19 misc: null name: 'Intimidation ' - bonus: 19 misc: null name: 'Religion ' - bonus: 17 misc: null name: 'Survival ' source: - abbr: Bestiary page_start: 29 page_stop: null speed: - amount: 30 type: Land - amount: 60 type: fly spell_lists: - dc: 27 misc: null name: Divine Innate Spells spell_groups: - heightened_level: null level: 4 spells: - frequency: at will name: dimension door requirement: null - heightened_level: null level: 2 spells: - frequency: x3 name: shield other requirement: null - heightened_level: null level: 1 spells: - frequency: x3 name: true strike requirement: null - heightened_level: 5 level: 0 spells: - frequency: null name: message requirement: null - heightened_level: 5 level: -1 spells: - frequency: null name: tongues requirement: null to_hit: null traits: - LG - Large - Archon - Celestial type: Creature weaknesses: - amount: 10 type: evil