ability_mods: cha_mod: 1 con_mod: 9 dex_mod: 6 int_mod: -3 str_mod: 10 wis_mod: 6 ac: 39 ac_special: null alignment: CN automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 60 feet. A shoggoth constantly voices syllables and mutterings that mortals were not meant to hear. A creature entering the aura or starting its turn in the aura must succeed at a DC 38 Will save or become confused for 1 round (2d4 rounds on a critical failure). A creature that successfully saves is temporarily immune for 24 hours. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Maddening Cacophony range: null raw_description: '**Maddening Cacophony** (__auditory__, __aura__, __incapacitation__, __mental__) 60 feet. A shoggoth constantly voices syllables and mutterings that mortals were not meant to hear. A creature entering the aura or starting its turn in the aura must succeed at a DC 38 Will save or become confused for 1 round (2d4 rounds on a critical failure). A creature that successfully saves is temporarily immune for 24 hours.' requirements: null success: null traits: - auditory - aura - incapacitation - mental trigger: null description: 'Although even raving fanatics and doom-saying prophets desperately claim the monstrous shoggoth is nothing more than a drug-induced vision or a thankfully unreal nightmare, the truth is altogether more dire. Shoggoths exist, yet they tend keep to the deepest of ocean trenches or the most remote of caverns and ruins, emerging to spread chaos and destruction in their slimy wakes. The first shoggoths were created by an alien species to serve as mindless beasts of burden. Their vast bulk, incredible strength, and amorphous nature made them useful slave labor, and their ability to spontaneously form whatever new eyes, mouths, limbs, and other organs they might need made them incredibly versatile. Eventually, the shoggoths developed enough intelligence to rebel against their masters, and now they lurk, patient but potent, in the lightless deeps. A shoggoth has goals and methods unknowable to humanoid beings. They remember their eons of servitude and, compared to their mysterious masters, humans, elves, dwarves and other intelligent beings are mere specks which crawl upon the surface of the world, indistinguishable from animals. When a shoggoth rolls its immense, hideous body over a band of explorers, engulfing them in a gelatinous press of flesh and gnawing teeth, it is not so much evil as uncaring. Shoggoths can become the object of worship for humanoid cults dedicated to chaos and entropy. The shoggoth does not respond to this worship, but it can be counted on to consume any hapless victim the cult can capture and sacrifice to it. Rumors of shoggoths that have developed even greater intellects are, one would hope, just that, for the damage a shoggoth capable of reasoning could wreak upon a world is unsettling to say the least. **__Recall Knowledge - Aberration__ (__Occultism__)**: DC 43' hp: 275 hp_misc: fast healing 20 immunities: - blinded - controlled - critical hits - deafened - precision - sleep items: null knowledge_checks: dc: 43 skills: - Occultism languages: - Aklo level: 18 melee: - action_cost: One Action damage: formula: 4d10+18 type: bludgeoning name: pseudopod plus_damage: - formula: null type: Grab to_hit: 35 traits: - magical - reach 30 feet name: Shoggoth perception: 34 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: 2d10+15 bludgeoning effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Constrict range: null raw_description: '**__Constrict__** 2d10+15 bludgeoning' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: A creature that begins its turn inside the shoggoth takes 9d6 acid damage. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Eat Away range: null raw_description: '**Eat Away** A creature that begins its turn inside the shoggoth takes 9d6 acid damage.' requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: DC 40, 6d6 acid, Escape DC 40, Rupture 40 effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Engulf range: null raw_description: '**Engulf** [Two Actions] DC 40, 6d6 acid, Escape DC 40, Rupture 40' requirements: null success: null traits: null trigger: null ranged: null rarity: Rare resistances: - amount: 20 type: acid - amount: 20 type: cold - amount: 20 type: sonic ritual_lists: null saves: fort: 33 fort_misc: null misc: +1 status to all saves vs. magic ref: 30 ref_misc: null will: 30 will_misc: null sense_abilities: null senses: - Perception +34 - darkvision - scent (imprecise) 60 feet - tremorsense (imprecise) 60 feet size: Huge skills: - bonus: 36 misc: null name: 'Athletics ' - bonus: 29 misc: null name: 'Intimidation ' source: - abbr: Bestiary page_start: 293 page_stop: null speed: - amount: 40 type: Land - amount: 25 type: climb - amount: 50 type: swim spell_lists: null traits: - Rare - CN - Huge - Aberration - Amphibious type: Creature weaknesses: null