ability_mods: cha_mod: 2 con_mod: 3 dex_mod: 1 int_mod: 2 str_mod: 3 wis_mod: 4 ac: 21 ac_special: null alignment: NE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around the body. This gas deals 5d6 negative damage to creatures in this area as their flesh curdles and rots as well (DC 21 basic Fortitude save). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Necrotic Decay range: null raw_description: '**Necrotic Decay** (__divine__, __necromancy__, __negative__) When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a 5-foot emanation around the body. This gas deals 5d6 negative damage to creatures in this area as their flesh curdles and rots as well (DC 21 basic Fortitude save).' requirements: null success: null traits: - divine - necromancy - negative trigger: null description: 'Urdefhan spellcasters with a knack for the divine are invariably unholy worshippers of daemonkind, typically taking on one of __Abaddon__''s Four Horsemen of the Apocalypse as their patron deity. With their unholy gifts, these urdefhan tormentors summon __daemons__ into battle and bolster their allies with profane magic, preferring to stick to the sidelines rather than enter the fray directly. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 20' hp: 77 hp_misc: negative healing immunities: - death effects - disease - fear items: - warhammer knowledge_checks: dc: 20 skills: - Society languages: - Aklo - Daemonic - Undercommon level: 5 melee: - action_cost: One Action damage: formula: 1d8+5 type: bludgeoning name: warhammer plus_damage: null to_hit: 12 traits: - shove - action_cost: One Action damage: formula: 2d6+5 type: piercing name: jaws plus_damage: - formula: null type: Wicked Bite to_hit: 14 traits: null name: Urdefhan Tormentor perception: 13 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: The urdefhan lets out a battle cry, sending itself and its allies into a fanatical frenzy. Each ally that hears the call gains a +1 status bonus to attack rolls, damage rolls, and saving throws, and takes a -1 status penalty to AC. Affected allies must use at least one of their actions to Strike each round, if they are able (even if it means attacking an ally, object, or thin air). This lasts for 2d4 rounds. effects: null failure: null frequency: once per day full_description: null generic_description: null name: Stoke the Fervent range: null raw_description: '**Stoke the Fervent** [Two Actions] (__auditory__, __divine__, __emotion__, __enchantment__, __mental__) **Frequency** once per day; **Effect** The urdefhan lets out a battle cry, sending itself and its allies into a fanatical frenzy. Each ally that hears the call gains a +1 status bonus to attack rolls, damage rolls, and saving throws, and takes a -1 status penalty to AC. Affected allies must use at least one of their actions to Strike each round, if they are able (even if it means attacking an ally, object, or thin air). This lasts for 2d4 rounds.' requirements: null success: null traits: - auditory - divine - emotion - enchantment - mental trigger: null - action_cost: One Action critical_failure: null critical_success: null description: null effect: The urdefhan damaged a creature with a jaws Strike on its last action effects: - action_cost: None critical_failure: null critical_success: null description: The urdefhan drinks some of the creature's blood. On a failed save, the creature is __drained 1__ and the urdefhan regains 5 HP (or, on a critical failure, it's drained 2 and the urdefhan regains 10 HP). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Drain Blood range: null raw_description: '**Drain Blood** The urdefhan drinks some of the creature''s blood. On a failed save, the creature is __drained 1__ and the urdefhan regains 5 HP (or, on a critical failure, it''s drained 2 and the urdefhan regains 10 HP).' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The urdefhan draws out some of the creature's vital essence. The creature becomes __enfeebled 1__ for 1 hour on a failed save (or enfeebled 2 for 1 hour on a critical failure). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Drain Vitality range: null raw_description: '**Drain Vitality** (__necromancy__) The urdefhan draws out some of the creature''s vital essence. The creature becomes __enfeebled 1__ for 1 hour on a failed save (or enfeebled 2 for 1 hour on a critical failure).' requirements: null success: null traits: - necromancy trigger: null failure: null frequency: null full_description: null generic_description: null name: Wicked Bite range: null raw_description: "**Wicked Bite** **Requirements** The urdefhan damaged a creature\ \ with a jaws Strike on its last action; **Effect** The urdefhan maintains contact,\ \ turning the creature's flesh translucent around the site of the injury. The\ \ urdefhan chooses one of two options, each of which requires a DC 22 Fortitude\ \ save. If the jaws Strike was a critical hit, the creature suffers both effects,\ \ using the same save result for both. \n\n * **Drain Blood** The urdefhan drinks\ \ some of the creature's blood. On a failed save, the creature is __drained 1__\ \ and the urdefhan regains 5 HP (or, on a critical failure, it's drained 2 and\ \ the urdefhan regains 10 HP).\n\n * **Drain Vitality** (__necromancy__) The\ \ urdefhan draws out some of the creature's vital essence. The creature becomes\ \ __enfeebled 1__ for 1 hour on a failed save (or enfeebled 2 for 1 hour on a\ \ critical failure)." requirements: null success: null traits: null trigger: null ranged: null rarity: Common resistances: - amount: 5 type: positive ritual_lists: - dc: 23 misc: null name: Rituals spell_groups: - heightened_level: null level: 1 spells: - frequency: null name: daemonic pact requirement: null to_hit: null saves: fort: 11 fort_misc: null misc: null ref: 10 ref_misc: null will: 15 will_misc: null sense_abilities: null senses: - Perception +13 - greater darkvision size: Medium skills: - bonus: 8 misc: null name: 'Acrobatics ' - bonus: 9 misc: null name: 'Crafting ' - bonus: 11 misc: null name: 'Intimidation ' - bonus: 11 misc: null name: 'Occultism ' - bonus: 13 misc: null name: 'Religion ' source: - abbr: Bestiary 2 page_start: 273 page_stop: null speed: - amount: 25 type: Land spell_lists: - dc: 23 misc: '' name: Divine Innate Spells spell_groups: - heightened_level: null level: 3 spells: - frequency: null name: harm requirement: null - frequency: null name: paralyze requirement: null - heightened_level: null level: 2 spells: - frequency: null name: darkness requirement: null - frequency: null name: death knell requirement: null - frequency: null name: false life requirement: null - frequency: null name: harm requirement: null - heightened_level: null level: 1 spells: - frequency: self only name: feather fall requirement: null - frequency: null name: grim tendrils requirement: null - frequency: null name: harm requirement: null - frequency: null name: ray of enfeeblement requirement: null to_hit: 15 traits: - NE - Medium - Humanoid - Urdefhan type: Creature weaknesses: null