ability_mods: cha_mod: 6 con_mod: 7 dex_mod: 7 int_mod: 10 str_mod: 10 wis_mod: 7 ac: 45 ac_special: null alignment: N automatic_abilities: - action_cost: None critical_failure: The creature is frightened 4. critical_success: The creature is unaffected by the presence. description: 60 feet, DC 39 effect: null effects: null failure: The creature is frightened 2. frequency: null full_description: null generic_description: A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. name: Frightful Presence range: null raw_description: '**Frightful Presence** 60 feet, DC 39 A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster''s Frightful Presence for 1 minute. Critical Success The creature is unaffected by the presence. Success The creature is frightened 1. Failure The creature is frightened 2. Critical Success The creature is frightened 4.' requirements: null success: The creature is frightened 1. traits: - aura - emotion - fear - mental trigger: null - action_cost: None critical_failure: null critical_success: null description: Whenever a yamaraj would take electricity damage if not for its immunity, its fast healing increases to 40 on its next turn. During that turn, if it uses its breath weapon, the beetles crackle with electricity and deal 2d12 additional electricity damage. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Lightning Drinker range: null raw_description: '**Lightning Drinker** Whenever a yamaraj would take electricity damage if not for its immunity, its fast healing increases to 40 on its next turn. During that turn, if it uses its breath weapon, the beetles crackle with electricity and deal 2d12 additional electricity damage.' requirements: null success: null traits: null trigger: null description: 'The greatest judges among the psychopomps are the massive yamarajes, whose wisdom is legendary and whose edicts are unappealable except to ushers or __Pharasma__ herself. A yamaraj resembles an immense dragon with dark, feathery scales and an emotionless, dispassionate gaze behind a feathered mask. When not serving as the senior magistrates, lords, and generals of the __Boneyard__, yamarajes pursue highly individualistic hobbies, such as gardening or literature. They are willing to halt in their duties to converse with mortals whose expertise matches their interests. **__Recall Knowledge - Monitor__ (__Religion__)**: DC 42' hp: 375 hp_misc: fast healing 20, lightning drinker immunities: - death effects - disease - electricity (see lightning drinker) items: null knowledge_checks: dc: 42 skills: - Religion languages: - Abyssal - Celestial - Infernal - Requian - telepathy 120 feet - tongues level: 20 melee: - action_cost: One Action damage: formula: 4d8+18 type: piercing name: jaws plus_damage: - formula: null type: Improved Grab and yamaraj venom and spirit touch to_hit: 38 traits: - magical - reach 15 feet - action_cost: One Action damage: formula: 4d4+18 type: slashing name: claw plus_damage: - formula: null type: spirit touch to_hit: 38 traits: - agile - magical - reach 15 feet - action_cost: One Action damage: formula: 4d10+18 type: bludgeoning name: tail plus_damage: - formula: null type: spirit touch to_hit: 38 traits: - magical - reach 20 feet name: Yamaraj perception: 37 proactive_abilities: - action_cost: Two Actions critical_failure: The creature takes double damage and is sickened 3. critical_success: The creature takes no damage. description: "The yamaraj breathes a blast of beetles in a 50-foot cone that deals\ \ 14d8 slashing damage and 4d8 __persistent slashing damage__ to creatures in\ \ the area (DC 42 Reflex save). It can't use Breath Weapon again for 1d4 rounds.\ \ \n\n" effect: null effects: null failure: The creature takes full damage and is sickened 2. frequency: null full_description: null generic_description: null name: Breath Weapon range: null raw_description: "**Breath Weapon** [Two Actions] (__divine__, __evocation__) The\ \ yamaraj breathes a blast of beetles in a 50-foot cone that deals 14d8 slashing\ \ damage and 4d8 __persistent slashing damage__ to creatures in the area (DC 42\ \ Reflex save). It can't use Breath Weapon again for 1d4 rounds. \n\n**Critical\ \ Success** The creature takes no damage. \n\n**Success** The creature takes half\ \ damage and is __sickened 1__. \n\n**Failure** The creature takes full damage\ \ and is sickened 2. \n\n**Critical Failure** The creature takes double damage\ \ and is sickened 3." requirements: null success: The creature takes half damage and is sickened 1. traits: - divine - evocation trigger: null - action_cost: None critical_failure: null critical_success: null description: A yamaraj's miracle spells are used only to pronounce judgment, typically either to restore a dead or destroyed creature to life, bind a creature to the __Boneyard__, or banish a creature from the Boneyard. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Final Judgment range: null raw_description: '**Final Judgment** A yamaraj''s miracle spells are used only to pronounce judgment, typically either to restore a dead or destroyed creature to life, bind a creature to the __Boneyard__, or banish a creature from the Boneyard.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: A yamaraj's Strikes affect __incorporeal__ creatures with the effects of a __ghost touch__ property rune and deal 3d6 negative damage to living creatures and 3d6 positive damage to undead. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Spirit Touch range: null raw_description: '**Spirit Touch** A yamaraj''s Strikes affect __incorporeal__ creatures with the effects of a __ghost touch__ property rune and deal 3d6 negative damage to living creatures and 3d6 positive damage to undead.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: While a creature is __clumsy__ from this poison, it is __doomed__ with the same value; **Saving Throw** DC 42 Fortitude; **Maximum Duration** 10 rounds; **Stage 1** 3d8 poison damage and clumsy 1 (1 round); **Stage 2** 5d8 poison damage and clumsy 2 (1 round); **Stage 3** 7d8 poison damage and clumsy 3 (1 round) effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Yamaraj Venom range: null raw_description: '**Yamaraj Venom** (__poison__) While a creature is __clumsy__ from this poison, it is __doomed__ with the same value; **Saving Throw** DC 42 Fortitude; **Maximum Duration** 10 rounds; **Stage 1** 3d8 poison damage and clumsy 1 (1 round); **Stage 2** 5d8 poison damage and clumsy 2 (1 round); **Stage 3** 7d8 poison damage and clumsy 3 (1 round)' requirements: null success: null traits: - poison trigger: null ranged: null rarity: Uncommon resistances: - amount: 20 type: negative - amount: 20 type: poison ritual_lists: - dc: 44 misc: null name: Rituals spell_groups: - heightened_level: null level: 5 spells: - frequency: null name: call spirit requirement: null - frequency: null name: resurrect requirement: null to_hit: null saves: fort: 33 fort_misc: null misc: +1 status to all saves vs. magic ref: 31 ref_misc: null will: 35 will_misc: null sense_abilities: null senses: - Perception +37 - darkvision - lifesense 240 feet - true seeing size: Huge skills: - bonus: 33 misc: null name: 'Acrobatics ' - bonus: 36 misc: null name: 'Athletics ' - bonus: 40 misc: null name: 'Boneyard Lore ' - bonus: 34 misc: null name: 'Deception ' - bonus: 34 misc: null name: 'Diplomacy ' - bonus: 36 misc: null name: 'Intimidation ' - bonus: 40 misc: null name: 'Legal Lore ' - bonus: 38 misc: null name: 'Occultism ' - bonus: 38 misc: null name: 'Religion ' - bonus: 38 misc: null name: 'Society ' source: - abbr: Bestiary 2 page_start: 211 page_stop: null speed: - amount: 35 type: Land - amount: 50 type: fly - amount: 30 type: swim spell_lists: - dc: 44 misc: null name: Divine Innate Spells spell_groups: - heightened_level: null level: 10 spells: - frequency: null name: miracle requirement: null - frequency: null name: revival requirement: null - heightened_level: null level: 9 spells: - frequency: null name: bind soul requirement: null - frequency: null name: harm requirement: null - frequency: null name: heal requirement: null - frequency: null name: wail of the banshee requirement: null - heightened_level: null level: 8 spells: - frequency: ×3 name: chain lightning requirement: null - frequency: ×3 name: dispel magic requirement: null - frequency: null name: spirit song requirement: null - frequency: null name: wall of force requirement: null - heightened_level: null level: 5 spells: - frequency: at will name: dimension door requirement: null - frequency: at will name: mind probe requirement: null - heightened_level: 10 level: -1 spells: - frequency: null name: true seeing requirement: null to_hit: null traits: - Uncommon - N - Huge - Monitor - Psychopomp type: Creature weaknesses: null