action_abbr: '1' cast: somatic components: - Somatic descr: "Drawing life force into yourself, you become a beacon of positive energy.\ \ You glow with bright light in a 10-foot emanation, and you gain an internal pool\ \ of light called a luminance reservoir, which begins with a value of 4. At the\ \ start of each of your turns, you can use a free action to increase the luminance\ \ reservoir by 4. If you do, the radius of your light increases by 10 feet. If an\ \ undead creature damages you with an attack or spell while it's within the area\ \ of your light, that creature takes positive damage equal to half your luminance\ \ reservoir value. It takes this damage only the first time it damages you in a\ \ round. You can Dismiss this Spell. When you do, you can target a creature within\ \ your light and direct the positive energy into it. The target must be a willing\ \ living creature or an undead creature. This heals a living target or damages an\ \ undead target by an amount equal to your luminance reservoir's value. When you\ \ cast positive luminance, any other positive luminance spell you already had in\ \ effect ends. \n\n**Heightened (+1)** Both the initial value of your luminance\ \ reservoir and the amount you gain each turn increase by 1." duration: 1 minute has_been_manually_proofread: false level: 4 name: Positive Luminance req: null source: - abbr: CRB page_start: 394 page_stop: 394 targets: null traditions: null traits: - Uncommon - Cleric - Light - Necromancy - Positive trigger: null type: Focus