ability_mods: cha_mod: -1 con_mod: 8 dex_mod: -1 int_mod: -5 str_mod: 10 wis_mod: -1 ac: 35 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: null effect: null failure: null frequency: null maximum_duration: 6 rounds name: Azure Worm Venom range: null raw_description: '**Azure Worm Venom** (__poison__) **Saving Throw** DC 37 Fortitude, **Maximum Duration** 6 rounds; **Stage 1** 3d6 poison damage and clumsy 2 (1 round); **Stage 2** 4d6 poison damage and clumsy 2 (1 round); **Stage 3** 6d6 poison damage and clumsy 2 (1 round)' requirements: null saving_throw: DC 37 Fortitude, stages: - effect: 3d6 poison damage and clumsy 2 (1 round) - effect: 4d6 poison damage and clumsy 2 (1 round) - effect: 6d6 poison damage and clumsy 2 (1 round) success: null traits: - poison trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The azure worm Swims up to its swim Speed, then Leaps vertically out of the water up to 30 feet, making a Strike against a creature at the apex of the jump (this lets it attack a creature within 45 feet of the water's surface). After the Strike, the worm splashes back down. It can use Improved Grab on this Strike and follow it up with Fast Swallow. effect: null failure: null frequency: null maximum_duration: null name: Breach range: null raw_description: '**Breach** [Two Actions] The azure worm Swims up to its swim Speed, then Leaps vertically out of the water up to 30 feet, making a Strike against a creature at the apex of the jump (this lets it attack a creature within 45 feet of the water''s surface). After the Strike, the worm splashes back down. It can use Improved Grab on this Strike and follow it up with Fast Swallow.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The worm uses Swallow Whole. failure: null frequency: null maximum_duration: null name: Fast Swallow range: null raw_description: '**Fast Swallow** [Reaction] **Trigger** The worm Grabs a creature. **Effect** The worm uses Swallow Whole.' requirements: null saving_throw: null stages: null success: null traits: null trigger: The worm Grabs a creature. - action_cost: One Action critical_failure: null critical_success: null description: Huge, 3d8+10 bludgeoning, Rupture 27 effect: null failure: null frequency: null maximum_duration: null name: Swallow Whole range: null raw_description: '**Swallow Whole** [One Action] Huge, 3d8+10 bludgeoning, Rupture 27' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The worm makes a Strike once against each creature in its reach. It can Strike up to once with its jaws, up to once with its stinger, and any number of times with its body. Each attack counts toward the worm's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all the attacks. effect: null failure: null frequency: null maximum_duration: null name: Thrash range: null raw_description: '**Thrash** [Two Actions] The worm makes a Strike once against each creature in its reach. It can Strike up to once with its jaws, up to once with its stinger, and any number of times with its body. Each attack counts toward the worm''s multiple attack penalty, but the multiple attack penalty doesn''t increase until after it makes all the attacks.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: The azure worm recovers from the paralyzed, slowed, and stunned conditions at the end of its turn. It's also immune to penalties to its Speeds and the immobilized condition, and it ignores difficult terrain and greater difficult terrain. effect: null failure: null frequency: null maximum_duration: null name: Inexorable range: null raw_description: '**Inexorable** The azure worm recovers from the paralyzed, slowed, and stunned conditions at the end of its turn. It''s also immune to penalties to its Speeds and the immobilized condition, and it ignores difficult terrain and greater difficult terrain.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The azure worm negates the triggering condition or effect. Effects from artifacts, deities, or a similarly powerful source can't be avoided in this way. failure: null frequency: once per day maximum_duration: null name: Shake It Off range: null raw_description: '**Shake It Off** [Reaction] **Frequency** once per day; **Trigger** The azure worm would be affected by a condition or adverse effect (such as __baleful polymorph__). **Effect** The azure worm negates the triggering condition or effect. Effects from artifacts, deities, or a similarly powerful source can''t be avoided in this way.' requirements: null saving_throw: null stages: null success: null traits: null trigger: The azure worm would be affected by a condition or adverse effect (such as __baleful polymorph__). description: 'The azure worm is a deep-blue creature that is more at home in flooded tunnels than dry caves. While an azure worm is a strong swimmer, it prefers to lie in wait within the walls, door, or even ceiling of flooded caverns, ready to spring out and ambush creatures swimming past its hiding spot. The azure worm is particularly hated and feared by Darklands-dwelling cultures, due to the fact that an azure worm that burrows into a tunnel often brings with it waters from the submerged river or lake it calls home. When it becomes obvious that an azure worm is near a Darklands settlement, the inhabitants quickly establishing a hunting party to deal with the menace before it can bring ruin. **__Recall Knowledge - Animal__ (__Nature__)**: DC 36' hp: 320 hp_misc: null level: 15 melee_attacks: - action_cost: One Action damage: - formula: 3d12+16 type: piercing - formula: null type: Improved Grab name: jaw to_hit: 31 traits: - deadly 2d10 - reach 15 feet - action_cost: One Action damage: - formula: 4d6+16 type: piercing - formula: null type: azure worm venom name: stinger to_hit: 31 traits: - agile - poison - reach 15 feet - action_cost: One Action damage: - formula: 2d8+14 type: bludgeoning name: body to_hit: 29 traits: - reach 15 feet name: Azure Worm perception: 22 ranged_attacks: null rarity: Uncommon saves: fort: 32 fort_misc: null misc: null ref: 20 ref_misc: null will: 23 will_misc: null senses: - darkvision - tremorsense (imprecise) 100 feet size: Gargantuan skills: - bonus: 33 misc: null name: Athletics - bonus: 20 misc: +25 in water name: Stealth sources: - abbr: Bestiary page_start: '57' page_stop: null speed: - amount: 40 misc: null type: Land - amount: 40 misc: null type: burrow - amount: 60 misc: null type: swim spell_lists: null traits: - Amphibious - Animal